How to Use Full Body Ready Player Me Avatars in VR - Unity Tutorial - Part 6

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This is Part 6 in the series. We focus on fixing an issue from an earlier part, and doing smooth rotation.

Ready Player Me has a beautiful Avatar system. Utilizing the half-body avatars in VR is relatively straight forward. But, how do you utilize the full-body avatars in VR?

In this tutorial series, we are going to look at how to utilize the Ready Player Me avatars in VR, setting up full IK with Unity's Animation Rigging, and make it work with PUN 2 Multiplayer.

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Really appreciate your videos! You will go through multiplayer in this project?

MSCDroidLabs