Unity Shader Graph : Basic Math Functions

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This tutorial explains the basic math functions of Shader Graph.

You will learn about :
00:00 intro - The reason of Shader is difficult to Study
01:07 GLSL Grapher
02:00 Add
02:45 Subtract
03:21 Multiply
04:13 Divide
05:16 Power
06:27 Square Root
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I fixed part of content of 'Power' :
05:37 - "If you multiply a negative number by [ an even number of times ], the result will be positive."

I apologize for any confusion regarding the content.

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