Unity Shader Graph - Intersection Effect Tutorial

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Let's see how we can make an object glow when intersecting geometry around it. Very useful technique for shields, barriers, force fields, among other effects!

00:00 Intro
00:37 URP Setup
01:00 Scene Depth
02:26 Screen Position
03:40 Intersection
04:50 Color
06:42 Render Face
07:11 Intersection Shader - Noise Example
07:34 Intersection Example - Sci-Fi Barrier
08:00 Intersection Example - Unique Projectiles Vol. 3
08:16 Intersection Example - Reinhardt Shield Overwatch
08:40 End Credits

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*Courses*

*VFX Assets Packages*

*VFX Graph Tutorials*

*Shader Graph Tutorials*

*Other VFX Videos*

Enjoy and feel free to ask any questions you may have, I'll answer as quickly as possible. And don't forget to like and subscribe. Thank you!

#shadergraph #unity #tutorial #vfx #intersection #vfxgraph #madewithunity #visualeffectgraph #visualeffects #shaders
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Loved your tutorial. Simple and straightforward.

fury
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Appreciate the extra visualizations. Your tutorials are very intuitive!

joshswanson
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Just the effect I wanted to learn more about for a current project, thanks! Keep up the awesome, easy to follow tutorials.

Eacaw
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You are the VFX GOAT. You're helping make my game jam project come to life! tysm<3

francisge
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How many times do I say "depth"? 🤔
Here's some resources I collected while doing this video:

GabrielAguiarProd
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Gabriel, your content is so so so good man

bataraza
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I just find it so satisfying when something is that easy to do in shader graph. Unlike custom shadows, what a pain in the ass.

_g_r_m_
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Hello! Could you make a video about shader which blend mesh and terrain? It's very difficult to find good tutorial, but when you explain it makes very easy :) Thanks!

vitaliizyrianov
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Thank you very much it's what I was looking for!

Kaldrin
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When you show the cubes sinking into the floor, I kept imagining some badass boss smirking with his arms crossed sinking into the floor after giving you some major burn. XD

suicune
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Hello! Amazing video 🙂 Very inspiring! Does this work in VR for standalone VR headsets?

mariaxr
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congrats on getting publisher of the week!

KingRingsting
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do morphers or shape keys work with vertex offset effects?. Let say a hand changing shape can u apply some kind of effect? or it will keep the original vertex pose of the mesh. Great tutorials !!!

Damian_h
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hi, I would like to make a shader to merge one or more 3D meshes when they intersect and unmerge them when they move away, similar to the metaball effect, do you have some tutorial or unity asset pack for this?

Ooaic
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Hi there, Nice tutorial as always!
Would you be able to say how would you adjust it (or make it different if you wanted to apply a similar effect but to an opaque object with textures?
Imagine you have a stone pillar inside lava, the stone pillar's edge near the water would be brighter because it's very hop and moulted (like iron getting out of the forge)

Many thanks in advance.

palanolho
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hi! if it possible to do seamless shader for the orthographic camera?

soqycyn
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Hi could you make a tutorial on stand energy effect from jojo?

rusluck
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Do you know how you could make this work when using an orthographic camera? It just disappears for me.

aag
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Nice tutorial, Gabriel. I have a problem regarding creating a rapier pierce effect. My effect needs to have a different color for the head and trail, even though they use the same mesh. I don't know how to achieve this. Thank you for your hard work.

kvykmmb
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This is great! I have a question though: is it possible to get a color from intersecting geometry? To get a nice blend between objects around the edges? I'm thinking rock on a green surface representing ground. Rock is using this effect, and the intersection on the rock is taking color from the ground?

grchu