How to Make Your First Shader Graph | Unity Basics

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Shader Graph is often seen as a "friendlier" route to making shaders in Unity than code. Learn how to set up Shader Graph and build your own graphs using the simplest nodes and properties in this Unity Basics tutorial!

More Shader Graph basic content will be covered in future videos, so stay tuned!
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Unity 2019.4.12f1, URP/Shader Graph 7.3.1
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#unity #gamedev #shaders
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If you're having problems finding the correct type of graph at the 2:05 mark, the menu changed a bit between Unity versions. In newer versions, go to Create -> Shader -> Universal Render Pipeline, and pick one of those. Unlit is the same, and PBR has changed to Lit.

danielilett
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It just surprises me over and over how big unity actually is and how much you can do there. Thanks for the vid

kturnt
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Oh thanks a lot! All the videos I found on this topic just rush copying a super polished shader from previous work to stay at the 10 minute mark and I don't actually understand anything, finally some basics of this.

frostcop
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Just a big thanks for this well explained tutorial. I'm using 2020.3.18 so I needed to do some extra footwork to follow along, but it worked and I found what you had to say very useful for a total noob like me.

hiabex
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A very solid beginner fundamental tutorial. Sets the basis for learning Shader Graph. Definitely found it helpful to get started.

ColorfulVideoScrapbookof-tyeh
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Very good tutorial. Very thorough and beginner-friendly!

benpolycular
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Reallly Really apreciate this clear introduction ! thanks a lot !

julienboreau
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Thanks you so much! this is the most crisp explanation, really appreciate your effort 👍

AbhishekSingh-onbx
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Thank you Daniel, your tutorial is excellent, you made everything simple.

arooly
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Nice Work !
how to change roughness or metallic using color mask without affecting entire mesh

vinobalan.official
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Which shader should i choose if i want to make an invisible cloaking shader?

fabianobersovszky
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I am missng the shader->unlit graph option. Please anyone help

godofnoobs
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HI
What do you think of Bolt games can be programmed Can you explain it ؟

_y.i
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hey, I have a weird problem:
I installed shader graph, but one I want to create a shader, the options aren't the same.
I only have:
-standard surface shader
-unlit shader
-image effect shader
-compute shader
-ray tracing shader

HD Render shader >
blank shader graph
sub graph
VFX shader graph

universal render pipelines >

Sahder variant collection

is there something I missed?

croissant