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3D Stylized Water with Refraction and Foam Shader Graph - Unity Tutorial
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In this video we will show you how to create 3D Stylized Water with Foam Shader Graph in Unity engine.
00:00 Intro
01:04 Setting-up the project and the scene
02:35 Creating depth fade sub-graph
04:22 Creating the unlit graph for the stylized water shader graph
05:25 Creating the water depth color nodes
06:40 Creating texture movement and scale sub-graph
07:37 Creating water refraction nodes.
10:45 Creating the foam nodes.
13:12 Outro
Song: Extenz - Gravity (Vlog No Copyright Music)
Music provided by Vlog No Copyright Music.
00:00 Intro
01:04 Setting-up the project and the scene
02:35 Creating depth fade sub-graph
04:22 Creating the unlit graph for the stylized water shader graph
05:25 Creating the water depth color nodes
06:40 Creating texture movement and scale sub-graph
07:37 Creating water refraction nodes.
10:45 Creating the foam nodes.
13:12 Outro
Song: Extenz - Gravity (Vlog No Copyright Music)
Music provided by Vlog No Copyright Music.
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