Get started with 2D Shader Graph in Unity - Dissolve Tutorial

preview_player
Показать описание
Create your own 2D Shaders with Shader Graph!

Free assets used:
● Pixel Adventure 1:
● Pixel Adventure 2:

····················································································

········································­­·······································­·­····

► All content by Brackeys is 100% free. We believe that education should be available for everyone.

········································­­·······································­·­····

♪ "ES_Dress Code_Black - oomiee" by Epidemic Sound
Рекомендации по теме
Комментарии
Автор

For everyone using Unity 2020 where the main node is now split to a Vertex and Fragment node, you need to add a Split node to split the Combine out to show the Alpha Channel that can be linked to the Alpha channel in the Fragment Node.

Steps are:
1. Add Split Node.
2. Link Combine RGBA(4) to Split In(4)
3. Link Combine RGBA(4) to Fragment Base Color(3)
4. Link Split A(1) to Fragment Alpha(1)

adamwhite
Автор

Yeah, more ShaderGraph videos would be much appreciated

DotNetCookbook
Автор

Shader Graph is just so good to use! It's kind of crazy actually how easy it makes creating shaders, whereas scripting them was a headache for me as a newbie to shaders.

sykoo
Автор

2D Shader Graph is awesome, well done!

GabrielAguiarProd
Автор

I must say Brackeys taught me so much stuff. I am eternally grateful.

feliperibeirosilva
Автор

Hi Brackeys.
Well done Brackeys.
Good job Brackeys.
Thank you Brackeys.
Keep doing Brackeys.
Like the intros Brackeys.

technotechmusic
Автор

I'm going through the basic coding in Unity tutorials right now, but decided to comment on a newer video. Your tutorials are so good man. Easy to follow and interesting to keep watching. Clear, nice voice with smart explanations for terms depending on the audience (or target group) of the video. I'll definitely keep watching your tutorials throughout my junior dev years and recommend your channel to others. Thanks for making these videos!

realthoke
Автор

You just started a new fire in me. Thank you Brackeys <3

CryptoWhisperer-jwhd
Автор

Finally an easy and understandable tutorial about 2D shaders! 😁

OutrageGames
Автор

Just want you to know that before seeing this video I had never TOUCHED shaders, but after watching it - and almost dying of frustration for 6 hours because I couldn't get it right - I finally managed to create a very nice shader for my game. So hell yeah, thanks a lot <3

MuriloMielke
Автор

Each and every second is worthful.... No fillers, very nice

TheAnanth
Автор

I have bought the Complete Unity Mini-Degree course and I must say, I am pretty satisfied.

minticedteaenjoyer
Автор

I have been searching for 2D Shader Graph tutorial recently and now you uploaded this. Thank you !

thehugopolsat
Автор

This video describes each step in a digestible and easy to understand way - thanks for the great tutorial!

Moon
Автор

I am new into Shader Graph and you Video helped me so much! Really thank you for this! This is amazing :D!

zuckerschnute
Автор

You are simply the best teacher of the digital era!

abhaasshah
Автор

I'm really glad that you posted this video, I've watched 2 tutorials about the same concept. everything was looking good until I reached the end .. somehow it won't render the offset and the colors ... when I saw that you upload this video I give it another try and it worked!! Now I can finally sleep in peace :"(

Thank you so much !!

MesaTheAalfa
Автор

Amazing tutorial. Feedback: the Add node in your shader graph causes the edge color to add with the underlying sprite color. To preserve the edge color, replace the Add node with a Blend node and choose Mode>Overlay. That will make the colored edge overlay (i.e. replace) so that the edge color is preserved - which I think it is the desired effect.

nicka
Автор

This is the first tutorial that can explain to me about the shader graph - because Brackeys tried to explain the concept at the lowest possible level so new persons to shader graph can grab the concept easily

siddharthtrivedi
Автор

I've recently started playing with shaders, and they are like *magic* :)

DoubleM