Unity VFX & Shader Graph - Black Hole Effect Tutorial

preview_player
Показать описание
We use Shader Graph to create a Heat Distortion effect and the VFX Graph to add some particles to the Black Hole. There's also a Fresnel shader for the center of the Black Hole. Love this effect, hope you too!

Enjoy!

-------------------------------------------

OR

------------------------------------------

*Courses*

*VFX Assets Packages*

VFX Graph Tutorials:

Shader Graph Tutorials:

Other VFX Videos:

Enjoy and feel free to ask any questions you may have, I'll answer as quickly as possible. And don't forget to like and subscribe. Thank you!

Unity VFX Graph Black Hole Effect
Black Hole Effect in VFX Graph
Unity Shader Graph Black Hole
Unity Heat Distortion Shader
Unity VFX Graph Black Hole
Unity VFX Graph
#ShaderGraph
Game Effects
Unity Effects
#VFXGraph
Unity VFX
#Unity
Рекомендации по теме
Комментарии
Автор

Such a cool effect, space-related phenomena are wonderful to contemplate! 👽
OR

Enjoy!

GabrielAguiarProd
Автор

As a complete non-artist who only knows how to code, these are super helpful

ssalovaa
Автор

So glad I have found your channels. Looked up few effects until I realized how many of these you have. Helped a lot while learning shader graph

phodaOG
Автор

Every time I see one of your videos I keep being amazed at how underrated your channel is, you easily overtake most VFX tutorial channels out there. Great work, keep it up!

Gemesil
Автор

For everyone who has problem with gray Plane:
Turn on opaque Texture and depth texture in the URP Asset go to Edit- ProjectSettings -Graphics-URP Asset. Double click to chosen URP asset to open Inspector, and then enable opaque texture and depth texture.

aleksapajic
Автор

Man u r literally a lifesaver, im gonna binge watch all ur vids and post back what I will learn in a month or so.

kingbling
Автор

Grabriel you are the man! Thank you so much for doing these!

preflopstore
Автор

You are awesome. Keep on doing great arts for this world. :)

CactusProductionGames
Автор

This is exactly what we were looking for!!!!

AZAComics
Автор

Your tutorials are one of a kind on Youtube! Please keep them coming!

gambar
Автор

Thanks to the author, I learned such a great effect. If you are a beginner like me and want to know how to realize the self luminous phenomenon of black hole sphere in the video, you can GameObject - > create volume - > profile new - > bloom, then it works :)

aeourchin
Автор

Holy hole this is insane! awesome video

charlieluz
Автор

irado demais! muito fã do seu trabalho cara!

wellingtonipf
Автор

im using hdrp and my distortion was a bright white. for anyone else with the same problem, you need to multiply the scene color by the exposure before plugging it into the base color.

shiwakao
Автор

thank you, its awsome.
I just press the thump up button for this cool blackhole
personal request: beside pure VFX and Shader Graph videos, can you make a tutorial video about how to change the component of the Shader Graph but via C# (code, scripts file). For example, change the properties of this Black Hole using only code

nguoixauxi
Автор

Excellent start to your next black hole simulation. Suggest try using a cylinder, flattened, rather than a plane.

christopherkearns
Автор

Hey!
I am having on issue while creating a shader. I can't see the heat. All I can see is a grey plan. Using Unity 2020.3.30 URP

yeseverything.official
Автор

Really awesome work!
Why do you use a complicated remap instead of just a divide node with A=1 and B=Distortion amount from ~0 to 1?

philippdrescher
Автор

Hi, I absolutely love this so much. But, when I created my own spiral it doesn't glow like yours and has very sharp edges. Any suggestions?

andromedanason
Автор

Hey ! I love these videos, I was wondering if you ever planned on doing a VFX conversion from one made in unity to one in UE4? Example: this is how we made it in Unity this is how to make something similar in UE4. I think a lot of people would benefit from this video

gavynthomas