Unity Shader Graph - Glowing Crystals Tutorial

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Let's see how to create some Glowing Crystals with Unity Shader Graph and Blender! Here's the whole process from scratch. A simple technique with a pretty cool outcome.

Enjoy!

00:00 Intro
01:08 Crystals Modeling in Blender
04:32 Crystal Shader
10:30 End Result

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Enjoy and feel free to ask any questions you may have, I'll answer as quickly as possible. And don't forget to like and subscribe. Thank you!

#unity #crystals #shader #shadergraph #glow
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For HDRP users: if your emission does not work, it's because the emission needs its weight reduced to 0. So instead of plugging in plain color values, you need to use the Emission Node and set the Exposure Weight to 0 before using it further.

NorthstriderGaming
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Finally, a good video! I have been wanting more shader graph content for a long time. Also, I like how you modelled the crystals before the unity stuff, which is nice to see. Thank you!

handlecantbelongerthanchars
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Thanks for the 'start to finish' process...very useful.

CamperJohn
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Love your work dude. I've been learning unity for a while but the lack of good tutorials on how to use Shaders and how to implement them made my life a pain. Finding this channel was a bless. Already bought your Udemy course and it's awesome!.Thanks for sharing all this work! It really helped me a LOT. <3

diegofurtado
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Awesome tutorial, very helpful and easy to follow, thanks!

soniccane
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Это отличные уроки! Я очень благодарна вам.

theFlamesss
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its rly perfect
i love love it
u helped me escape some texturing, im making a game rn and thnx a lo

hanya-chan
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Great tutorial!
I released the trailer for my first game on my channel.
I will release the game next month.
At the end of the trailer you can see the effect of electricity that I learned here with you.
Your name will be in the credits of my first game.
I learned a lot with you.
Thank you very much!

CleisonRodriguesComposer
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Hey nice tutorial! I'm wondering for a while, how to make this grey background? It is cool to see what you are doing with particles because I'm using the default one

padrox
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Gabriel, we can invert the fresnel to a simple glow effect (point light glow)?

jeronimocollares
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OMG that bisect tool... I've been doing this with knife and filling manually 😵‍💫😵‍💫😵‍💫

tastynachos
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Does this work with VR standalone VR headset?

Great video btw 🙂

mariaxr
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4:53 im on 2020.3.33f1 and when I press the little + nothing happens
do i need to restart my editor or something
Edit: Figured out I also needed Universal RP

bigmancozmo
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When im trying to create a material, i got it magenta

moanadscloux
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is it possible to use this glowing shader with the ice attack that you taught us?
cuz that would be really cool

jesteR_playZ_
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hi, the video is really good and the crystals are looking amazing. I just have a problem, when turning the intensity up, my crystal emit glow but turns completely white

Xenks
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Would it be possible to make wet clothes effects when coming into contact with water using Shader Graph? If so, would you recommend any tutorial of yours that I can use as a basis?

ronigleydsonvilasnovas
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Just cant seem to replicate this, the bloom just does look the same on mine

moocow
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I don't have "blank shader" graph option
.

talismanskulls
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everytime i do your tutorials .... my resultes are never the saMEas yours

epicrelaxingambientmusic