Black Myth: Wukong - PC Tech Review - The High-End Graphics Experience

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Black Myth: Wukong delivers everything we expected from the game based on its pre-release media - and more, thanks to some stunning state-of-the-art visuals. Alex Battaglia takes you through what sets this game apart, focuses on the high-end RT experience - and then goes on to critique image quality issues, such as over-sharpening and the perhaps inevitable stuttering problems. Optimised settings and PlayStation 5 videos to follow this week.

00:00:00 Introduction
00:01:39 Fantastic Effects
00:03:15 Environmental Detail + Shadows
00:06:02 Lighting: Software Lumen vs. Full RT
00:10:43 Real-Time Ray Guided Caustics
00:12:31 Other Details
00:14:09 Image Quality Issues
00:15:27 #StutterStruggle
00:19:35 Conclusion
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Futureboy: This game runs fine with no problems on my 6090 TI

RyuTheDragon
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Wow... the opening battle cloud arena is simply... wow!

theyouth
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Ive never seen water caustics affected by the water's geometry being physically manipulated. That is absolutely insane. Feels like playing with the old PhysX simulations on PC back in the day, tearing cloth and whatnot.

HueyTheDoctor
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Fucking *crazy* to think this was first announced 4 years ago, does not feel like that long ago

Hatecrewdethrol
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But do horse balls shrink and grow dependent on weather?

damian-vplg
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7:18 A nice detail is that in spite of the stereotype being that "Realistic" = grey and drab, the more sophisticated lighting here makes the environment look brighter and more colorful!

dreampillet
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9:53 wow the difference in the water is insane with RT on/off

Hatecrewdethrol
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Wow, Alex! Putting in the work! Day of launch! Great job!

BRIANSTECHTHERAPY
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As someone who grew up with games made up of no more than little coloured pixels, it blows my mind how far we've come. We seem to be very, very close to the images I could only dream of as a kid. When every game uses nanite quality models and RT quality lighting throughout (without pop in), the dream will be realised. Future generations will simply take perfect visuals for granted.

rickenbacker
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i remember when they announced the game, people didn't think it was actually real

zombievegetron
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Holy hell those fog effects are insane.

djayjp
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Reminds of the era ‘can you run crysis’

CommanderGXgaming
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Crazy that one of these "too good to be true" looking games actually came out and holds up visually

TheArtOfKrieg
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Game looks so good youtube 4k bitrate is struggling to encode it.

Kritikal_G
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The graphical presentation definitely has that next generation wow factor. If only they added other small details such as frogs, bugs and fish swimming in the water, that would have brought these environments to life.

trpl
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Here's my question: Is the free graphical benchmark performance representative of the game or not?

pneumonoultramicroscopicsi
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Came for the graphics, stayed for the monke

Mako
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I'm very interested to see how the PS5 (and eventual Xbox) port run. Hiding it from outlets & reviewers only draws more attention to why it's missing.

corey
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"Gameplay is top notch and the presentation is otherworldly" - say no more fam.

roastpork
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Can't wait for a Switch version of this game!

CorporateShill