Why Godot 4 Is Bad

preview_player
Показать описание
In this short video I'm showing you the HUGE problems with Godot 4.0 and what I am currently doing.

Currently I'm learning Java and OpenGL to create my own Game Engine because Godot 4.0 isn't stable enough and is crashing everytime I'm saving.

I'm coding my own game engine using Java and OpenGL in Eclipse.

The audio in this video was edited by Adobe's Podcast AI!
Cutted using DaVinci Resolve 18.1.
The Sounds in this Video are by Soundly!

#gamedev #java #opengl #godot4

Thanks to @ThinMatrix for your great Tutorial Series!
Рекомендации по теме
Комментарии
Автор

Endless crashes for me in G4+, not just when saving. I'm still using 3.5. I've tried several versions of 4+, each new update I try. But I can't even build a character controller without several crashes. I've given up with it. Using Godot less in general because I really want to try out the new features in 4+.

not-alot-of-options
Автор

It sucks, because visual scripting is not available

UltimatePerfection