HOW TO TURN 2D IMAGES INTO 3D WORLDS! (Blender Tutorial)

preview_player
Показать описание
Josh breaks down his workflow when creating 3D Environments from images and textures using Blender.

For the Full Tutorial and Breakdown with detailed step by step instructions and to help you improve your 3D skillset in Blender head to our Patreon below!

----------------------------------------------------------------------------------------
►Follow us on IG: @moonboy_studios
► Josh's IG: @joshhoole
----------------------------------------------------------------------------------------
Рекомендации по теме
Комментарии
Автор

People already forgot Ian Hubert exists i guess :(

Maarten-Nauta
Автор

Sometimes beginners want to follow along, it took me 30 minutes to realize that a lot of the shortcuts were for add-ons and not Blender as is. Could be incredibly useful and a huge time-saver if somehow that is explained in the tutorial.

ndEarth
Автор

just loved your tuts... the perfect speed of explanation to the point not long and boring but short and sweet...

begalooloo
Автор

Protip: enable the images as planes add-on to skip the first few steps

_S_P_A_C_E_M_A_N_
Автор

You rock, absolutely! I was trying to make a visualizer for my single cover and I'm still a little noob on Blender, but I loved your tutorial and I might try to adapt for my cover concept. Thank you so much, baby boy! Wish you the best!

ToniArcelinni
Автор

a great result, it reminded me of those images of abandoned places

RogérioGuerreiroLopes
Автор

If you're running into odd texture issues (if you've imported the image as a plane), especially with transparency, a handy solution is tweaking the material blend mode to "Opaque." The Images as Planes addon tends to lean towards "Alpha Blend" by default, so just change it to "Opaque" to hopefully solve the issue.

mustafasaidhelal
Автор

Amazing! You covered ALL the details missing from other videos.

tommygunn
Автор

0:29 wtf does *"press Ctrl+T and import your image"* mean? Ctrl+T where? What shortcut is it supposed to be? How does the image magically appear when you didn't even select it? EDIT : Found it. Ctrl+T no longer works in some setups. The equivalent manual actions in the "Shading" view are : 1) Add --> Texture --> Image Texture, 2) In the new node, use the "folder" icon to import the image, 3) connect the "color" output to the "surface" input of the Material Output node

mberg
Автор

What a great tutorial my man! You are pretty underrated. By Any chance can you make a tutorial on how to model a tshirt in blender? Would highly appreciate it and would help a lot!!

stzrm
Автор

this was really so helpful sir. Your explaning method was so good 😍

stainftw
Автор

YOOO THAT'SS AMAZING!! INSTAA SUBBED

andrewwoan
Автор

please keep doing blender tutorial ... thank you, i have just subscribed your channel becoues of blender, thank you again.

khoorikhoori
Автор

This is wild. You just saved more time creating it from scratch LMAO.

ericg
Автор

That is a truly a fantastic tutorial! Precise and clear explanations with a friendly approach! Wow! Great!

HDVideoPixel
Автор

This was on my Tiktok now on my YT homepage

shotbychase
Автор

Pure Gold!! Thanks for everything, my Good Sir. 🙏🏾

FilmSpook
Автор

Sir! This is the best Blender tut I ever seen recently!

ManaLucune
Автор

Incredible! A true legend. I think it is one of the best tutorials I have ever seen in my life.

lovehentx
Автор

0:27 what panel is that? I.e. how do you "add a material texture"? I can't find the "Materials" tab in Blender 4. Has it been changed? EDIT: Found it, it's the Shading view.

mberg