Turn 2D Images into 3D models in Blender using Perspective Plotter Addon

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Perspective Plotter Addon for Blender that lets you match the camera to any photograph. It streamlines the process for fspy by bringing the settings directly into Blender.

Perspective Plotter Addon

fSPY - Free

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How did Blender go from like... well an "alternative" to rival expensive 3D like the KING that it is? (that's rhetorical, of course I know) It's just staggering and wonderful to see stuff like this coming to Blender. Bravo.

GradyBroyles
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Hi, against the issues at 5:07, you also can set the texture mode to clamp (instead of repeat).

AntonioNoack
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Cool!

Thanks for sharing all of your knowledge with us Markom!

You're the best!

😃

MRUStudios
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OMG-this is exactly what I wanted to do, but couldn't find out how to do.thank you.

Rabhia_Draws
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Very useful :) thanks for the Tutorial!

popsfreshenmeyer
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We all love Markom3D, that goes without saying. However, at 1:00, Mr. Markom forgot to inform you (in case you haven't used FSPY) that the Green lines represent the Y axis and signify depth, and the red lines are the X axis (left & right) and if you choose to use "3 vanishing points" instead of the 2 that Mr. Markom is using, you will have a Z axis that represents height. You want to make sure that when you align these lines to various edges and planes in your image that you are aligning those colored lines in accordance to the axis that they represent. So, it's a little more than just "...select the point, click and drag into ... whatever you want..." lol

drinnerd
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Great overview! For anyone trying this at home, for the best and most accurate results be sure to shoot a lens distortion grid with your camera and lens (with the specified focal length if it's a zoom lens) to get closer to perfect solves with Perspective Plotter. Match and work with the undistorted image in Blender, redistort your renders using your solved lens grid as part of your comp process! Important to note that I don't believe Blender has a lens grid solver built in and you'll have to use other software like NukeX to get that. Unsure of any free ones other than Meshroom but that's a bit of a different workflow.

HankW
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Great video, please do more tutorials on the other features! I've had this for awhile but never could get the full use of it.

BennieWoodell
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Yup. Definitely will download this one because I use fspy a lot but this one's already inside blender. Thank you Markom

oneaspiringartist
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If you want to not have extra edge loops, you can unwrap the model so it's straight, subdivide it a bunch, and bake to a new image to transform out the perspective and avoid distortion when you get rid of the subdiv and/or edge loops

curhob
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Knew the technique. But enjoyed rhe voiceover style. Educating, fast and entertaining.

constantinosschinas
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you forgot the part in which the walls are 500 ft high and very not to scale.

ANGEL-fghv
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So cool this type of tool is back direct in blender..for vfx...its amazing...thx..
i would like to know more ..
, coments tips other feature too
..

sebbosebbo
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ok, but how do you make it match a drawing for a background in a comic book? I built as scene for a comic I'm working on, and it's hard to match the perspective sometimes

pezorama
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Wow thank you, this project final can to adjust in unrealengine5?

narathipthisso
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i cant see any addon in sidebar to select or use what to do?

sedehpictures
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What about multiple images as a basis for scene building? Since we do not have any depth information, especially in images with only a few vertical or horizontal lines I usually need at least a second photoreference to correctly solve scale and depth of objects, especially if they are not connected to the inital reference objects.

ArchieBoldster
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I find this addon intersting, but I think it is missing one element from FSPY wich is the "principal point" feature. This is available in FSPY where you have to identify a 3d vanishing point to be more accurate. Maybe is it available in the plotter addon though.

ralphedenbag
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Don’t the perspective guides for each axis have to share a plane? I think that’s what’s responsible for the lack of accuracy in this case.
I couldn’t be furthest from a specialist but I think at some point in the past I read that somewhere and I started to get better results.

priscilah
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I remember the time when we were making donuts and then again but with high resolution. now we can just take a picture and bring it to life or add it to a game or a cinematic scene. Damn we are moving so quickly.
don't get me wrong I am just happy that we are progressing so quickly.

asifkaka