Houdini Engine for UE4 | Simon Verstraete | Houdini 18.5 HIVE

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From the Houdini 18.5 HIVE (Originally broadcast October 28, 2020)

With the new release of Houdini 18.5 comes the beta release of the second version of the Unreal Engine 4 plugin. New features include PDG support, Session sync connection and World Composition support. Existing features got improved like better UI, overall performance, faster mesh creation and much more.

Simon Verstraete is a Tech Artist at SideFX that is passionate about building procedural tools and assets. By exploring these procedural techniques, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself Houdini then started working on Indie games such as “Ary and the Secret of Seasons.” by eXiin.

0:01:04 Intro
0:01:30 Desert Scene Demo
0:03:39 Houdini Engine
0:06:46 Plugin V2
0:07:29 New UI
0:08:54 PDG
0:11:27 World Composition
0:16:24 Session Sync
0:23:36 BSP Support
0:25:50 Import BGEO
0:27:20 Blueprint Support
0:29:36 Updated Features
0:30:16 Static Mesh Creation
0:35:01 Instances
0:37:36 Uproperty Overrides
0:40:37 Foliage
0:42:39 Input Menu
0:45:14 Curves
0:46:42 Overview features
0:47:07 Backwards Compatibility
0:48:01 Desert Scene
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So cool。。Can't wait to see the upcoming tutorial!!!

iceellery
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you guys are awesome. You are the awesome

danielkrajnik
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Hey there :) Thanks alot for the video.
I wonder, if the upcoming tutorials will focus more on the unreal_uproperty_ attribute.
For example, how would we talk to the different variations in LandscapeGrassType?
Do we have to use something like unreal_uproperty_GrassMesh(2) to add a grass mesh to that variation?
Would love to have some more infos about that.
Thanks! :)

santsch
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REALLY cool stuff. Very interisting for my work. Is the Tutorial allready out there? Unreal Engine isn´t that well covered yet. Any Tipps for other good tutorials on that Topic?

TobiasSchoenke
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how to do this ? when I make an HDA I never have houdini inputs available. where are the houdini parameters and how to activate them?@

tekanobob
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Why Does Everything Need To Be 2 Hours With This Engine

GameDevAraz