Houdini + Unreal Engine Car Crash

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Here's the next version of the car crash simulator I've been building - rendered in Unreal Engine! I've added more breakable parts, improved previous constraint bindings, added more constraint relationships and added a few wire solvers as well.

I've created an asset pipeline to seamlessly pass assets between software so Houdini can do the simulations and volumes while UE can do the lights, cameras, environment and car render heavy-lifting almost instantly!

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One of the most convincing simulations I’ve ever seen. This is fantastic work my friend, keep it up.

haidar
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Amazing job, the way the car bounce and brake at the end is so realistic

ryancganim
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This looks GREAT! Love how the logo flies off.

TheGrrson
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you have no idea of how many times I have watched this video!

RaffoVFX
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I saw your video about nfs carbon like 7 years ago and sometimes I watched again because you are so good

dairr
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The suzuki logo just continuing on its path is amazing hahaha

ColourGamingScheme
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Other than that Subaru logo flying forward straight off the hood pretty damn amazing!

hunterhd
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car crash was unrealisticly fast, but still, fucking great job mate!

pest
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i love your creation can you make a tutorial of it please?

DipeshVanvi
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Dope! The dynamic Looks better than in a Lot of movies from the Last months ;)
Would Love to See a breakdown or making of

realadnoh
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Looks pretty good, if theres something you could change where the car shows more of its energy being absorbed into the pole, the car had too much bounce off the pole. Typically it'd have more of a hugging affect if that makes any sense whatsoever. It slid off the pole too sudden.

sqweezzstr
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Amazing. But windshield looks made of sugar ❤

pontosinterligados
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This is awesome! I'm getting started in Houdini. I'm wanting to simulate a racecar crashing into a concrete barrier. Do you recommend any tutorials to get me started?
I plan to render in Unreal as well.

daraanya
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It is fucking scary how real this looks

seakid
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If cars would be able to crash like this in games, that would be awesome!!!!

Yoctopory
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No way this is a fake crash damn you did a great job

thsrtdr
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Would you please be able to provide more information on this asset pipeline you used to pass assets between software? I’m hoping to do the same thing but have no idea how to go about it. I’ve only ever used Houdini but want to start learning UE5 to add to my arsenal of tools to make even better effects.

darkseidgaming
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Has anything happened since then? I could imagine a Bournout game out of it.

Lakira-xspo
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imagine a driving game with this realism

adityadwivedi
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I have tried this same thing for several time but result was very poor.
would you please send me the project files?

gskeffects