Photorealistic Renders In Blender

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00:00 Renders
00:24 Intro
00:44 Photorealism
01:10 Chapter 1
02:19 Chapter 2
04:22 Chapter 3
05:39 Chapter 4
07:29 Chapter 5
08:06 Recap/Summary

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TYSM for the video. A little hint for people to Ch4 - If you want your light to always point where you want, just create an Empty, add a "Track To" constraint to your Light, and select your Empty. Duplicate or add more lights if needed. Done! Move your Empty, and the lights will follow it!

Zenedean
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yeah, adding a human to make real proportions was huge improvement to my art

jakethedog
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Wow Reminds me of William faucher intro on path tracing in unreal engine with those statue❤ very beautiful scene

zatlanibrahim
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this tips really will help.. thanks, the proportions is really important..

agyabd
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Nice video! Out of curiosity, is the voice over AI? it sounds so clear

PolishedTruth
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dont forget to use even numbers when beveling something, to avoid tris (quad makes better shading)

giovani_aesthetic
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do you have a tutorial of how to mirco details work?

ToineMMXI
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This voice feels new did you add new ai voice or is this your voice ?

BasheerShaik-yhbx
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Awesome tutorial! Gained a sub. gives me @WilliamFaucher vibes with the scene you created. He did something similar with close ups in Unreal Engine

AlexDWeber
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omg this guy is actually ungatekeeping

savokovacevic
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can you please make a video on how cinematic compositor works i cannot figure out how it works, it doesnt show up

Shimeanimation
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Sir could you please make a full tutorial on how to model a photo realistic human being and render and animate it from beginning to end pls🥺😭

-em
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Great video. But why did you change the OG voice, please revert back

TKDTUT
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anybody using raytracing and not getting photorealistic is wild.

gaia