7 Tips & Tricks to CONQUER PHOTOREALISM I wish I had known!

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When I started using Blender, I was constantly frustrated with the unachievable mountain of photorealism. But I began to pick up things here and there, and in this video I have compiled what I found most valuable, so you can do it too! Everything from lighting tips to realistic materials to dust and dirt will help you on your journey!

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Comprehensive tutorials are always a boon to come across, glad to have found yours.

gabbycotto
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Im not even joking the amount of effort in this is amazing! The editing, the information, it has it all! You really deserve more subscribers if you keep up this type of content!❤

TheCaptainSurreal
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Another tip i learnt recently is that camera images are not always 100% sharp. Using a little amount of blur after applying depth of field does a lot. Also adding a very little amount of noise adds to the photo realism as counter intuitive as it might sound. If you want to go a step further, lens distortion also helps as lenses generally in real life are not perfect

TobeyIkeh
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You're simply the best blenderman

mixstudios
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1:55 that's the kind of stuff that's hard to figure out on your own just starting. You know WHAT you want done (have two textures at a time giving info to the surface) but you don't know how to do it in BLENDER. this is a nice short vid with really important tips. Esoteric stuff is great but these are tips you will use on everything if you want more realism. thx

TruthSurge
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This is all great stuff, one thing I would've added is depth of field on the camera! So many renders come off as looking too generated because things 2 miles away have perfectly sharp edges.

MetrikOner
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I've been using maya for some time but i been wanting to learn blender as well, you're a legend bro!

jsostick
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This video it's amazing to study digital realism, I would have seen something like this years ago.

JoHnWxNoW
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Lovely video mate, always love finding new people who I can follow for fancy blender thingies ❤

simoncodrington
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Dude thank you so much all my 3d models just didn’t look amazing but now they do thank you

JustinGardner-xf
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That was a great video thank you <3

yesitwastaken
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Thanks for the tips. Really useful. Here's my tip for you. Try unswallowing the microphone.

GokselFatih
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Earned yourself a sub this was super useful I'm proficient in motion graphics but learning 3d

TheTragicPig
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This is such an actually amazing video. Many good tips!!

legendboy
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This video had so much good and useful info in such a short time. Super helpful, thanks!

andreisalive
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Awesome info. One thing I would say about HDRIs…. If you are using them for LIGHTING ONLY and not the image as well, you don’t need a high-resolution 4K or 8K HDRI. Your lighting would be ok with downloading the 1K or 2K HDRI.

alexrodriquez
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Excellent tips! Beveling is the number 1 piece of feedback I find myself giving to modelers I work with. I think it's because they're afraid to commit to it due to the reason you mentioned (beveling everything by hand), but there's no excuse not to use bevel as a nondestructive modifier using the method you showed.

heckensteiner
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How can i get a commercial license for quixel mega scans? i've tried and tried and tried but I can't find anything on it.

hallow
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Learning new stuff is great to share, but sharing the lessons learned is precious, what tips and tricks are all about~!

clydew.phillipsjr.
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So is there a way to make the viewport in cycles render view perform better? Every time I move or change something I have to wait forever. And if I cut down the samples in the preview I can barely tell what I'm looking at.
I'm on a GTX1070 btw

blunaa