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A New way to Approach Photorealism in 3D!
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In this video, i am gonna breakdown a new approach to photorealism and photorealist 3d rendering in blender.
All the links and attribution below:
Artworks used in the video:
Photos and Models used in the Render:
1) The Cup and Saucer Render-
2) The Serene Street Render:
Models:
Model:
4) The Keyboard Render -
Model: James from Mixamo
5) Cliff Render -
Models -
6) The Plane Render:
7) The HDRI Render:
8) Dragon Fly Render
9) Camera Used in Thumbnail
10) Three Tracking Tutorials:
11) Three Object Tracking Tutorials:
#blender #3d #b3d
Timestamps:
00:00 - 00:47 - Intro
00:47 - 02:54 - Summary of the Whole Video
02:54 - 03:44 - How to Plot Perspective of a Photo
03:44 - 06:18 - Making the Still Renders
06:18 - 07:50 - Important Tips for Still Renders
07:50 - 08:17 - Infinite Possibilities of this Workflow
08:17 - 09:11 - Color Grading Tips
09:11 - 10:05 - Mistakes to Avoid
10:05 - 12:10 - The HDRI Workflow
12:10 - 18:24 - Tracking the Plane Footage (Easy Tracking Tutorial)
18:24 - 19:03 - Repeat Everything we Learned Before
19:03 - 19:36 - Object Tracking Short Overview
19:36 - 20:08 - Tips for making the Video Renders
20:08 - 20:57 - Most Important Tip of this Video
20:57 - 21:42 - Conclusion
Music Credit:
Music from Uppbeat (free for Creators!):
License code: NSYIJFSYWPPTBKAW
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