Blender Tutorial: Spin an object constantly

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In this Blender tutorial, you'll learn how to spin / rotate an object constantly. The example uses a propeller, that I built in one of my earlier tutorials, but you can use any object.
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Another easy way.
After making the keyframes, go to graph editor. While there, press shift e. Click make cyclic. It will spin forever. Your welcome...

Adrianlover
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for anyone who just wants to know how to do this quickly just open the graph editor for your rotating object select z rotation select the dots on the line and change interpolation to linear

wpqgscw
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You are the greatest human being I’ve ever encountered😭 Thank you so much you don’t even know

lukepartida
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Incredibly useful and short. Even works in Blender 4.0. Thank you!

mixelplik
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You keeps everything very clear, great video!

seniorox
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Thank you very much! This video helped me finish something I've been stuck on. Great tutorial.

pancakeenjoyer
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Thanks for the simple but complete explanation!

jrgq
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Thanks for your video - among several videos I've found on similar subjects were not that clear on how to make a perfect loop EASILY. However, I've managed to work out a good technic based on your lesson. I am a beginner in Blender, and I was struggling with simple task like smoothly rotating discoball and I did it perfectly looped by: framerate - 60 fps, amount of frames - 1 - 360. My 1st frame set as 1st key frame with Z rotation set to 1 degree (!) and 360th frame is set as 2nd keyframe with Z rotation set to 360 ! So, when my discoball is about to finish full rotation it won't show zero degree frame twice. Of course, I've done linear interpolation and cycles modifier before.

leonv
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You!! Watched like 5 different videos and was just getting nowhere. You solved it in two minutes

edgemediallc
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i was stuck on trying to make wheels spin on a car and this just works wonders!! thanks a lot, amazing!

c.i.b.parkour
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Thank you so much!! Really appreciate you and the entire tutorial, this helps a lot!

howk
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Wow..
Others: the perfect tutorial doesn't exist...
Me: you say?




You just got yourself a subscriber because of this perfect tutorial🎉❤

CourageJacksonstudio
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Thanks! You the onlyone that makes it short and simple!

Lombrizaurio
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Incredibly useful tutorial! Good to hear your calp and pleasing voice 🥰

skvarty_dubz_and_wubz
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ong a working tutorial with subtitles🔥

cheesburgero
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Wow exactly what I was looking for. Thank you very much.

dhondup
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i was searching for this for sooo long THANK YOU!!

JuniorStreetCrew
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Very nice, thanks for the tutorial :)

the_stereo
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Thankyou! I get it now.
One question: Is there a benefit (like processing speed or memory) to having a symmetrical game asset rotate the full 360° once instead of repeating a lower angle rotation multiple times?
You could also have set the prop to a rotation at 120° and it would have looked the same to our human eyes (adjusting for speed). Is that a personal preference or is there a benefit/tradeoff to do it one way over the other?

jjmartin
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did you say click 'r' for rotate? then 'z', then 0? doesbn't work at all. can's understand what you are saying.

Jeff-zcrr