Blender 2.92 Tutorial: How To Rotate Or Spin An Object In Various Or Moving Animated Angles.

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How to animate an objects rotation in various or varying angles.

Blender is one of the best free software/freeware editing packages available for Windows, Linux & Apple. Blender is a professional, free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender's features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, motion graphics, video editing and compositing.
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This is Fantastic ! A simple solution to a problem I was having and probably a lot other people too !

russedmonds
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at 2:47 make sure you press CTRL not shift, got me confused there as well

RetrovexAmbient
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perfect

I can't wait to see the rest of your tutorials


thanks a lot!

AG
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Just wanted this rotation in a simple short and sweet got it right vvvmuch thank you

🥰

pasanmadu
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This solution is not working if there is a W value in the Rotation properties

LeopARTnik
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hope to see more about origin placing. trying to make a shuttlecock rotate during flight and turning. i think my origin isn't straight enough in the object to let it rotate without a wobble.

zaanen
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Awesome tutorial! Thank you so much for this video! It helped a lot!

cosmicoverlap
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why my model is wabbling while spining
?

AreYouCurious
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hey i have a 3d model person i downloaded, how do i make the bone in the head turn left and right like he is looking?

skimaskjake
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thank u so much sir.you are everything

EvenzerYurry
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How to make it fast ?
I want to apply this in a car wheel so I want it really fast
How can I do so ?

shivammittal
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Ok, so What if you already have an object in a certain angle ? and then wanna animate the rotation in it's local axis.It does NOT work even in 2.93.When keyframing it still uses the global transform no matter what.It can't be that your object MUST be in the 0, 0, 0 space and then only works.Many times people already have models have angles and animating the rotation along the local in Blender is apparently an impossible task.

Mbg-tech
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As a beginner, I have been trying for a long time to use the Blender program to recreate and then animate a self-constructed wind turbine, which works very well in reality. Here I am running into a problem with rotation. The blue and red wing crosses located on the X and Y axes actually rotate perfectly. However, the golden wing crosses appear after the animation has been created.
A video says more than 1000 words. I uploaded the problem as a video here:
I can't find any instructions on YouTube either, although there are solutions to almost all problems there. Does anyone know how I can solve this problem? I would love a tutorial that describes this problem.
Thank you very much
Bernd

aperwerderfan