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Unity3d Graphics with Unity3d LWRP and creating a shader with noise gradient and changes to normals

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Unity3d Graphics with LWRP really takes a game to another new level, also if you know how to create Unity3d Shader Graph shaders you can then give your game incredible effects. Take some time to review this video where we go through and create a new shader which utilizes a noise gradient node, an add node, a timer, a normal height, a normal strength, and multiple properties to allow game artists to easily modify the look and feel of a model at runtime.
Watch the previous Unity3d Shader Video at:
*** DO YOU WANT TO RENDER A SCENE LIKE THIS? MY RECOMMENDED VIDEO CARDS ***
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Unity3d Project Source Code available from GitHub at:
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Watch the previous Unity3d Shader Video at:
*** DO YOU WANT TO RENDER A SCENE LIKE THIS? MY RECOMMENDED VIDEO CARDS ***
*** Please SUBSCRIBE to the channel as a way to support all the free content provided - THANKS ! ***
Unity3d Project Source Code available from GitHub at:
Get realtime indie development tips from me in Twitter
Subscribe to my indie development videos & game releases newsletter
Blog about Indie development and startup
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