Unity3d Graphics with Unity3d LWRP and Exposing Shader Properties for accessing through scripts

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Unity3d Shaders and how we can expose shader properties is explained in this video. We go through a shader and identify which properties we want to have exposed, we then create a simple UI to map sliders to properties in the material shader.

Unity3d Project Source Code available from GitHub at:

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Cool effect and nice with an example of scripting the shader.

NiclasGleesborg
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Thank you so much for another amazing video on shaders! Please continue to do more shader graph and visual effect graph tutorials since there are so few good ones available on youtube.

hddengames
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Good work, been working with LWRP for a while now and not much content on it

BigRookDigital
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Hey! Good tutorial :) I was wondering why you didn't use sliders onValueChanged Listeners instead of doing it on the Update function because with this method even if you are not changing the slider value it keeps calling this piece of code which is costy.

AyoubGharbi
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