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Unity3d Graphics with Unity3d LWRP and Exposing Shader Properties for accessing through scripts

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Unity3d Shaders and how we can expose shader properties is explained in this video. We go through a shader and identify which properties we want to have exposed, we then create a simple UI to map sliders to properties in the material shader.
Unity3d Project Source Code available from GitHub at:
*** EQUIPMENT USED TO RECORD THIS VIDEO ***
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Unity3d Project Source Code available from GitHub at:
*** EQUIPMENT USED TO RECORD THIS VIDEO ***
Get realtime indie development tips from me in Twitter
Subscribe to my indie development videos & game releases newsletter
Blog about Indie development and startup
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