Blender Secrets - Do you know all 5 of these Bevel methods?

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Blender has different methods for beveling edges which each have their use in different scenarios.

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a quick tip if it's not mentioned before in this channel, if your Bevel using CTRL+B and the bevel appears uneven, you could apply any transformation to your object before doing so by pressing CTRL+A

nabilbudiman
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New people... Always apply transforms before doing bevels

kavilpparwar
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Gosh this channel is a total gold mine!!
Thank you so much! ❤️

sigmathanos
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You can also use ctrl+Shift+B to bevel vertices. It can be very useful and save you a lot of time.

kreynusr
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Once again, watching a Blender how-to tutorial leads to me learning something new. I had no idea about the Bevel node in materials. It doesn't quite hold up to close scrutiny, but for non-main objects in a scene with just a little beveling, it's a nice efficient cheat :)

DrunkenUFOPilot
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Im starting to love this channel.. Lots of "fun facts" within very short time!

doublebeefstew
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that bevel in cycles is game changing! now I don't need to apply bevel on each object when I'm doing archviz renders

anggawiyana
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just wish we had Edge Groups we could make and chooser to bevel in the modifiers

Slickstaff_Stainpants
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Wow, I don't know Bevel node, thankyou for this

alexmattyou
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Just look at the Likes to Dislike ratio. This tells this is one of the most healthy community, people straight find it useful and come here for these kind of stuffs.

svadharmaaa
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0:35 - just use Weighted Normals modifier after bevel

HARDstoned
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Thank GOD for a 3D tutorial with used keys displayed

megskronek
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Data Transfer is actually outdated for this. You can use the Weighted Normal modifier to get smooth bevels without having to transfer the data from another object. Just make sure that Auto Smooth is on!
"Harden Normals" in the Bevel modifier (and when using the bevel tool, it's in the bottom left menu after you commit) will do the same thing, with the advantage of only applying to the needed bevels.

loganpreshaw
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Ctrl+Alt+B as well to bevel individual vertices

bnpr
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Nice. I've never tried Data Transfer. Interesting.

pile
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Thank you! Also, I have worked if there is a way to apply smooth modifier only to certain parts of an object?

TheAptimn
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That material sure is pretty. Do you have a tutorial for the nodes?

gerdsfargen
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Huh, Knew all of these methods, good job me,

@Blender Secrets, You may want to include the blender version you are using in every video from now on ... it is kinda important to know if we have these features or not...

For the bevel modifier, You may want to set it to weight or vertex group if your model mesh is complex (High poly)
The reason is that its extremely demanding on performance due to adding extra geometry, You may even notice stuttering when working with bevel modifier on "Angle" with holy poly mesh.

*Mind, that all beveling operations require a solid topology and goes without saying, mesh made from quads, not triangles and not n-gons (That will yield bad results)

Illasera
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got bored > checking email > read email from blender secrets > click the link > happy

bimisikocheng
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omg edge bevel weight never knew how to use that

supremebeme