Blender Secrets - Retopo Settings

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In this video we look at the basic settings that will ensure a trouble-free retopology workflow.

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Continuing with the robot modeling, in this video we look at the basic settings that will ensure a trouble-free retopology workflow. 🤖


BlenderSecrets
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I'm literally 1 step away from retopology, how do you time your videos so perfectly is beyond my understanding. Have your book, it is amazing 💛 10/10 would recommend

NickCMOS
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Awesome vid, straight to the point with no nonsense. I forget this stuff every 6 months.

Arkibus
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You make retopology look like magic! Thanks!

JC-ovko
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I didn’t know what the perfect setting is until I met your video.

oxregtq
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This is the best 1 minute tutorial I've ever seen. Thanks, helps a lot!

yunusemremanap
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Oh and that Grid Fill option was amazing... thanks.

emsuddy
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Thank you so much for the settings adjustment, I couldn't figure out why I couldn't see my plane at all when trying to shrinkwrap but it's fixed now!

shamzyogan
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thank you SO MUCH! This one minute video is super useful!

pinkprint
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The problem with this is that when you start to retopo the back of the model, the front bits are still visible becasue you turned on 'in front'
the wireframe of the back facing polygons/wireframe will still be visible
I instead go the vieweort shading in the material, go to 'viewport color' and turn down the alpha value to either 0 or .1
In any case with 'in front' you get a miscleading view of how your model is projecting to the underlying geometry

mikerusby
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What would be the problem with using shrink wrap modifier compared to your method?

Thesupperals
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This helps me a lot not for Retopologizing but for adding decals on complex geometry. Shrinkwrap somehow just doesn't work

fadhil
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How much u humble man thx very very very sir thx so much

HanzalaShaikh-rorz
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How did you do that thing in the end where you rotated just the inside of the mesh?

boin
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What are these "click, click, click" shortcuts that let you auto retopo? Is it a 2.8+ feature?

BestMods
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I have the book and I'm very satisfied. Retopo is an area that I'm weak. Do I have to model the robot or is the mesh available for download? Thank You.

nelsond
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That's why "vanilla" Blender is fundamental; it allows you to clean up your own 3D mess.
Especially while retopologizing; no add-on can really help you, so far.

pile
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Im transitioning from 3dsMax to Blender. I have some car models still in progress that I would like to transfer to Blender. Body shapes with turbosmooth and no textures. I exported some in FBX and opened in Blender and it is ok, but my question is, is it reliable to continue working on this object, or do I have to do retopolgy?

whwmmwl
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So you don't even need a shrinkwrap modifier?! I'll have to try it this way next time, thanks!

StillenachtD
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Is it better to use retopo add-ons or simply use this

shivam