Unity shader : Dissolve sprite

preview_player
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Hey guys, i figured out how to make it work with sprite sheet and added some coloring too.

Heres the shader:

littleleogames
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did you make your greyscale maps yourself? or did you get them somewhere?

nomadcrossfire
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when putting it up on a spritesheet the values vary for each frame, and sometimes it hides the whole character and sometimes doesnt, any idea? thnak you

kepazino