How to Make a Dissolve Shader Unity (Updated 2023)

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Let's learn how to make a dissolve shader in Unity using Shader Graph!

~ Contact ~
📷 Instagram: @rigor_mortis_tortoise
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~ Chapters ~
0:00 Introduction
0:29 Breaking down the problem
0:40 Creating the shader
1:10 Creating transparency
3:48 Creating the glowing edge
7:00 Adding the shader to the scene
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Absolutely fantastic tutorial! As a student in animation and VFX tutorials like this that go straight to the point are golden!

MrSvenn
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Learned so much from this tutorial! I really appreciate the way you explain every node, and what they are doing in each step. The image of the rose was also super helpful in understanding which values are considered transparent and which are not.

jesi-bop
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THANK YOUUU, I've watched many dissolve tutorials and none of them giving me the details explanation of how this and that work, thank youuu💕

nekumanner
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Thanks for another great video! I'm still dipping my toes in gamedev, but my little hobby project came to a roadblock when I found out the default shader doesn't do subsurface scattering, so I couldn't do the cool stuff I could come up with in Blender. Thanks for helping me understand the alternate render pipelines!

cjamierun
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thank you so much for your help!! only issue is when I try to change the float value to a property an error comes up that says "ArgumentNullException: Value cannot be null" a response would be very helpful, thanks again!

salimabu
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Hello, Great tutorial. I found this because I have an Amplify shader dissolve that no workee. So I want to switch to Unity SG. But will these two assets work together in the same project. Pretty basic question but I have to ask. I cant seem to get an answer in ASE discord. Thanks.

phyzxengrmoore
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How can I get it to dissolve from one side to the other? Like an arm fading from the fingers to their shoulder.

bluejay
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How would I dissolve an object with multiple materials?

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