DARK SOULS Illustrated Map Walkthrough

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This is the first map I've tried drawing using a dedicated tablet I got recently. It's not the most detailed map in the world, but hopefully you get the idea!

0:00 Intro
1:05 First Bell
3:23 Second Bell
5:29 Sens' Fortress
6:25 Anor Londo
8:09 Four Kings
10:11 Nito
11:20 Bed of Chaos
13:08 Seath
14:14 Optional Areas
15:35 DLC
17:36 Recap
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Me playing the game on my head while you narrate the pathing.

pajeetsingh
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DS1 was a great choice for this type of video. The map is mindboggling with how interconnected and vertical it is.

toprak
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I just finished Dark Souls: Remastered, which was my first souls game ever, and I was absolutely blown away by the world design. It's crazy how they were able to link so vastly different set pieces together into a cohesive world, made the whole castle and it's underground areas feel so big. Loved this vid going through that.

PzMcQunn
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Having over ten years of playing dark souls under my belt and being able to recreate the entire map from memory, i sat watching this video solemnly nodding and muttering 'mmm, yes... that's true' and it was the most comfortable thing I've done all month

Clash_In_Saff
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DS 1 map is very interesting, it started like oh i've travel far away and then boom a road connecting every map

yogapramadhany
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The fact that this doesn’t have thousands of likes blows my mind. Mabye with the elden ring video people will go back and discover this masterpiece

mattramsey
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I was blown away by DS1's map/level design. Thanks for this video.

Aesieda
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Thank you for this! Dark Souls has a now infamously twisted and complex world map that has been scrutinised for years. This was a lot simpler to understand than the full 3D reconstructions though, and I appreciate that you kept the focus entirely on the player path and navigation options.

Echoing the requests for more Souls games, especially Bloodborne. Elden Ring certainly sounds like a challenge in terms of sheer scale!

kegluneq
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i was pretyy lost, but with this i managed to finish dark souls, thx

zoiuduu
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DS1 map/level design might be my favorite game map design of all time.

numanbuyuk
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The fact that you don't get a map also helped a lot. Metroid Prime 2 also had a great interconnected world with loops, but the 3D map gave it away early.

cherubinth
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it's nice that all the important figures in the entire world's creation all hang out in the same neighborhood.

lanzelloth
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The level design of this game was really ahead of time i love how all the areas would circle around the firelink shrine

hritikpanwar
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6:28 I actually missed this bonfire completely during my first playthrough, which meant I had to walk from the Sen's Fortress bonfire *all the way* back to retry the archers section. Fun times.

dumbinfp
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I was really confused on how to further progress in the game, i was stuck after the second bell. This Video really helped me. Thank you

crmsonXX
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The first half of Dark Souls is the pinnacle of modern gaming for me. The level design, the subtle storytelling, the way you find out things and get rewarded for exploration, the soundtrack and the combat (albeit cheesy at times) make it a 10/10 game.

I wish I could experience it for the first time again.

frizzyrascal
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I played through the game for the first time last week. The adventure was amazing. I liked replaying the game in my head looking at your maps.

mathewg
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This is so good ! can't possibly articulate how much I appreciate this. ABSOLUTELY subscribing.

Neirbot
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what an incredibly hidden gem of a video this is. Honestly I think you could reach a big audience on youtube if people manage to actually find your stuff.

BingRubert
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I recently finished DS1 for the first time and was mesmerized by the map design. This video is EXACTLY what I've been needing to help visualize how all of the stages flow through each other. This video made me so happy - you have no idea!! Thank you! :D

amaranth
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