weird secret area in dark souls

preview_player
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never seen this before, cant find anything online.
(mod)
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"oh hey a bonfire"
"nope it's just me, sentient nightmare"

jUppers
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Dude found himself a train subway in dark souls.

bimmer
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This man's found the rest of lost Izalith

jesuswhy
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If this was back in 2012, it would have been a game creepypasta

mlggodzilla
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You just infiltrated Hidetaki Mizyaki's master bedroom.

namelessstranger
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Every copy of Dark Souls is personalized.

Metaknightkirby
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I think I read somewhere in an article about mimics, that the developers didn't include fake bonfires, because it would have destroyed the magic of seeing bonfires as the saving grace and as a point of pure security in a harsh world.

In retrospect I often saw a bonfire from afar and tried to reach it ASAP, so they activate a strong desire in players to rush towards them. If I would always have to guess, whether it is a fake bonfire, the feeling would be way different.

Mimics are a different situation, because chests don't give you security and are often at dangerous places with lots of enemies :)

ahtk
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Ah yes, the Lost Izalith Backrooms, also known as the Belowrooms.

combatrobot
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According to the wiki this is cut content enemy "Claw-Hollow", apparently a hollow in a transitional stage of becoming a Cragspider, from Blighttown.

avaiboot
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This looks like it was made by spinning room models around in odd ways, turning walls into floors.

ManoredRed
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Am I the only one that was bracing myself for a train jumpscare?

hrmmmmmm
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That enemy is genius the way it actually appears like a bonfire from the distance only to ambush you --- wow ...
I'm really surprised they didn't add this enemy into the game. it's ingenious. Insidious. I suppose it could have been seen as maybe a bit cruel but no crueler than a mimic and it isn't really a fake bonfire because it reveals itself as you get closer it's not like they tricked you. You just wanted it to be a bonfire so badly that you may have not have noticed. It's... it's really smart.

Krystalmyth
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Excellent use of those enemies. I always wondered what their attacks were.

AdmiralStormy
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Man, the concept of a bonfire in a really poorly lit area, only for it to be a fire wielding enemy is something that boggles my mind, definetively should have been in the main game.

-_-JJ
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sooo, you basically entered the backrooms of dark souls

Plaz
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This would actually be a very cool area to explore, imagine just falling down to find a platform and theres more areas to drop down from, next thing you know you're going through a vertical maze/dungeon to find what lies at the very bottom

GoldenMarionette
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Thought it was just going to be indentical chambers one after another like the Dark Souls backrooms

fivefive
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The crag hollows :0 those look so cool, wish those made it into the final game

x_overkll_x
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Dark Souls is scarier than most horror games, because you simply don't know what to expect and what's real.

realkingofantarctica
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Classy modding, right here. Very high quality.

Also, real shame they didn't leave those enemies in the game. The "bait" you fall into seems like quintessential Dark Souls to me.

hitlord