Warframe: The Good, The Bad and The Grind , A 10 Year Veterans Perspective, Warframe In 2023

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What are your Good and bad points about warframe?

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Warframe:

Warframe is a cooperative free-to-play online action game set in an evolving sci-fi world.
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Ive just noticed the typo in the intro.... Feck it 😂

TacticalPotato
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My account is gonna be 10 years old in October and the main reason I've kept coming back is there's just always something for me to do

Good stuff:
- Actually communicative devs who don't always take their community for granted, DE have had their highs and lows and aren't perfect by any means, but they're a much better example than the standard we get from companies today and have been for most of Warframes life span
- An ungodly amount of community driven resources and guides, there's no shortage of information out there on optimal farms and locations to grind as well as efficient builds and settups for just about anything
- Lots of customization both visually and gameplay wise, fashion frame is real strong and the game being 3rd person an all makes "looking good" feel rewarding in a way

"Bad" Stuff:
- Power Creep has made some Warframes/Weapons/builds really weak and endgame demands such specific setups for most things to function
- Game has almost much RNG, it'd be nice to for somethings to be less RNG dependant or give players more control like what items you get from relics or what rewards from Bounties as an example
- Parts of the game that have been completely forgotten like the original Archwing missions and old boss fights like Lephantis that show their age - Archwing in particular still feels quite clunky too and gets more use out of Open world than its OG missons, yet the OG missions are the only place to farm mods

A lot of this is clearly subjective, but there's a lot that I still wish would be changed/adjusted ect in the game, mostly older content such as Warframes that have been out for a long time (looking at you Frost and Hydroid in particular) that could really use a whole kit overhaul to make them standout and be useful again like what Ember and Excalibur recieved. Otherwise I pretty much agree with what Tac said, game has a lot to offer and can be scary for new players to get into, but the community continues to try to make it easier and easier so people can understand the goals and endgame they want to work towards

beegCabbage
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I just hit MR30 and am taking a break. A few things I wish I learned sooner:
-Trading is OP. Don't waste hours grinding for a rare mod/drop you can get for 10p
-Filter trade chat by removing keywords "wts" and "riven"
-Sporelacer is insane for how early you can get it.
-Deploying archguns in missions is underrated
-Necramech makes open world areas infinitely easier
-Steel path daily incursions are easy and you do not need the nodes unlocked

Shayz
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To be honest, with the introduction of Duviri, the circuit and how easy it is to get frames, along with nightwave offering ways to get free weapon and warframe slots, I don't think there's been a better time to play in a very long time. The game looks amazing, the quests are engaging, there's so many different game types and unique feeling weapons, it's an easy game to love right away. Sure, there might be a bit of a lull once you've achieved "veteran" status but... what game doesn't have that? A while back I was very critical of how the game treats newer players, and although there's plenty of ways they could probably still improve, I'd easily recommend this game to a looter shooter fan, especially one into buildcrafting and such. It's funny, I've had the opportunity to now play The division's Descent game mode and Destiny's deep dive and they are both less fun or much more shallow versions of what Duviri brought to the table. I mean, The division's game mode is actually fun, Destiny's is a joke, but Duviri beats them both in my opinion. I wasn't sure at first once Rebb took over but at this point, Her and whatever team she has working on the future in my opinion really have things moving in a viable direction, and I think it's even more impressive given the age of this game.

TheDsIEGE
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As a founder and closed beta tester I think this was incredibly well said. I've been a fan of yours since the early days and have recently found myself falling off the train a bit. Unlike other games I drift away from I will always shout out the work DE does and the incredible game it has become. Thanks for ~10 years dude. Been a wild ride. P.S. Bring back the "hold my beer" videos <3

sk
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The lack of handholding has always been one of my favorite things about Warframe. Slowly learning and mastering the game's complex systems was an experience I will cherish for a very long time, even if making players rely so much on the wiki is an objectively bad game design.

SPACE_BOOOOOST
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MR 22 here and 1200 hrs into the game. I still play solo and i started like this. I still remember how difficult and chaotic was for me to start learning all the systems of the game. I remember spending more time in the internet googling stuff than playing the game. I still dontndo eidolons because i dont think i can run them alone and i dont have other people.I was at the point of leaving the game due to this steep learning curve. But I endured. I really like the game.

godseeker
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Even after many years (and thousands of hours) I still love this grindy, messy game.

My biggest problem with the game that will never be solved, I need to play with two monitors. One for the game, one for the wiki I'll be checking to figure out where anything is or how to play game modes I haven't touched in months.

jamesrule
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I have a unique perspective as both a long time veteran but also a complete newcomer.

Ever since warframe released day 1 I have binged this game for hours on end, develop a lull, burnout, or frustration with the game. Then left.


Only to come back and return to this game several months to a few years later. Everytime I do, the game feels completely new, different, and improved. Which is one way to know that a game is managing to keep itself fresh and up to date.


I just now returned to this game since inaros first dropped and the amount of new content is just absolutely astonishing. A few weeks in and I’m having a blast, just like how I have before.


However there are many gripes I have Everytime I come to this game. It’s inevitable for a long time veteran to burnout, as one does with any game, but there are a couple contributing reasons as to why that happens and how fast that happens.


Warframe has an excellent new game - mid game grind. All the planets, quests, and new systems gives you a near infinite amount of things to do and explore. As long as there aren’t other players hamstringing you along, you can have quite the experience with all the unique instances to play on in this game. Most importantly, the grind is fun and you can choose what you want to grind for and how. By either farming stuff to get plat to trade for it, or grinding it directly, or just ignoring it completely. This is the spark of the game, that makes it so beautiful for many that want to come in.


However for the endgame players who’ve done it all and reliably played from content drop to content drop. The endgame is questionable, all that’s left at the end is tedious, monotonous, near unrewarding grind. That’s where the fun stops. Once you hit that threshold at the end of all the fun grind, and the journey to getting there, there’s almost nothing left to keep you there, and it’s a surefire way for many players to burn out. Hence why I kept returning to this game just to leave again, which is what most players should do if they want to have a good impression on this game.


All in all, warframe has turned itself from a downright horrendous mobile game to a fully fledged open world mmo, netting itself as one of the best f2p games on the pc platform. There are problems as with any games, most of warframes problems stemming from its f2p system and business model in contents. However, this game manages to keep itself fresh, and is always improving. This game is a solid 7/10.

ates
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I'd add their ToS as a bad point, they can ban you for even trading with somebody they suspect of having sold plat for real money ('black market plat'), and offer no proof other than 'you traded with them'. This happened to half my in game friend group because we used to share rivens around to test them out, either through straight up 2035 bans or them getting a negative plat balance on their account from reversed trades. Zendesk Support were incredibly unhelpful in trying to get this resolved.
It is fun, it is visually stunning on something that isn't a toaster, it can be very much a time sink, but they can be very heavy handed and sloppy in how they use their ToS towards those they think might have broken them.

MortRotu
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😂 That bit about bullet jumping out of habit is so real.

Raging_goblin
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One note about the raids. Rev has stated in a dev stream that happened within the last few months that they genuinely want to bring back raids. She just mentioned that they have so much stuff they already have scheduled to create that they can’t even start a conversation with the community about raids at minimum til 2024.

I’m actually worried about cross save not happening. Sony blocked Cross save from happening just last month for PS players on Brawlhalla which is another free to play game

slayer
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As someone that play this game for 9-10 years. I still think they need to take a big part of their dev team and change/streamline the general experience. Like that:
- Reduce the amount of nodes in the starchart. It's too much now. Could remove archwing missions.
- Rework/remaster the rest of the tilesets that need some new lighting/materials/art direction.
- Rework the oldest frames that need to be as good as the new ones.
- Crosssave for obvious reasons.
- "Link" the different content Islands with the rest of the game a lot more so everything feel homegenous.

Still the most unique art direction in the game industry, i would love to see a solo spinoff in its universe.

Ssecave
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One thing to note, is that while the game is always online, the net speed requirements are very forgiving compared to most other games. I had awful rural Canadian internet for a few years, and I rarely had internet-related disconnects from Warframe. Destiny, on the other hand, was unplayable for those years as it is very quick to kick you to the main menu.

IAMTHEJUGGERNATE
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I 100% agree with this analysis. I have come and gone from this game on several occasions. Burn out is real, pacing and planning is key. If you are looking for a quick game to scratch that shooter itch, this is NOT that game without work. I find it rewarding that, even with some guns nerfed, modding can bring your favorite weapons up to an at least “useable” point when doing low level grinds. When I come back and do a story, my frames just need a quick mod touch up and I’m good to go, all of my precious hard work is not for NOTHING. Is there more work to do? Absolutely! But what I have already built is still there with me along the journey.

frostyphenix
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A simple not extremely work heavy way to improve the new player experience would be to like when you get a riven mod theres a text window that goes "Hey! You've acquired a riven mod ! They are uniquely powerful mod that have random stats" for various things like getting your first mods, etc to ease the information overload

XarantaurTheWitness
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This is indeed an accurate analysis. The major problem of warframe to me was and still is the grind. To elaborate further, your excavation or survival or defense run is 80% the same from run to run, you wipe out the enemies or have someone else did it. Once you reach your goal you're out then repeat. If i used destiny for example, yes the pattern is also, run and gun to the objective, which is more or less exactly the same but i get some npc dialogue/mini story to make it less boring and feel run to run a very slight difference. Also where your region is also affecting this. I'm in the Asia region and i would say 70% of people here are businesses like unless you know them personally. They will do their job, no talk, no joke nada. Get in, get it done, then get out. That's how i've been playing for years and i'll take zavala mission briefing over no random shenanigans any time. So my additional advice is get someone to tag along. Either you drag someone you know or join a lively clan, that would either eliminate the grindyness issue or at least mitigate it.

Vindrael
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I think Warframe's undeniably steep learning curve is one of the reasons the community is so nice; we all understand how hard the game can be and players are so willing to help others get through stuff.

ImaineBreakr
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As someone who recently picked it back up after about 4 years, I'll say that with baseline knowledge of the game, I was able to go from MR 0 to MR 10 within 11-12 days. It's very easy to get from the early game to the mid-game, and extremely fun to do so.

That being said, the mid-game is where things started to crack for me. I hadn't joined a clan at this point, and it felt requisite for me to progress further. The disconnectedness and age of the game also started to show, where I found that accessing new content took a lot longer with 3 open worlds, railjack, and Duviri to juggle. But in general, the gameplay loop and progression is still really fun, it's just slower than I remember. I'm still having a great time grinding for mods and doing all of the new quests/endgame content, and the power fantasy has not changed one bit. There is just so much to do, it makes my brain hurt.

All in all though, I would say it's a great time and one of the best free MMO's on the market right now.

juice
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I love Warframe, for perspective I am MR 27. The thing I really wish they could find is some kind of end-game challenge for player skill and equipment. Something with unique rewards that give something you can’t get anywhere else.

I have jumped in and out for years now and my builds are still so strong that nothing is ever really challenging and doesn’t offer something new that I am like ‘I want that!’. A new ‘OP’ gun or mod comes out and I just feel like, I already wreck everything, I don’t need it.

TheDrov