1 Year Progress on my 3D platformer | Game Dev Journey

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::: Steam Page :::

::: Twitter :::

::: Twitch :::

Thank you for supporting me in the last year. I really hope you enjoyed this recap!

::: Chapters :::
00:00 - Controller Test
01:47 - Turning Point
02:33 - Planning Project
03:56 - Demo
05:00 - Feedback and Flow Adjustments
06:00 - Feeling Pressure
06:45 - A Change
07:17 - Rapid Questions
08:23 - Milestones
09:14 - Outro

#madewithunity​ #gamedev​ #indiegame​ #gamedevelopment​ #unity3d​​ #indiedev​ #devlog
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I love those cardboard cutout trees and the overall art style. I hope this really takes off even more. There needs to be more of us solo devs out here. AAA games are getting out of hand 😮‍💨.

majormeangames
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I just love this game <3
Can't believe it's been a year already, time flies.

kylebanks
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"trust the process" man I felt that. looking forward to the next dev log!

nimblebucket
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ohhh man I can't tell you how inspiring it is to see how you had a desire to explore a concept, and just went for it and took that leap of faith and it's like the path is just manifesting in front of you. I've been holding back for years now making an adventure platformer I passionately feel that I have to make, because year after year I've felt like i'm not ready, having spent the last decade working on Operation: Black Mesa and of course working full time so game design has always just been a spare time hobby. I am going to search deep within myself to see how I can make it happen, because seeing you take those initial steps and fully realize a beautiful colorful 3d platformer world is just a dream come true. keep it up brother!

MagmaSloth
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i really needed that this video is giving me a lot of motivation to start working on my games again, thanks bro and i love your game btw

dokatzo-
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Ayeee he's back! This was a great recap man. Thank you for sharing us the journey so far, can't wait to see more Paper Clay! <3

SomeHumbleOnion
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Been following your progress for a while on Twitter. Congrats Kevin. All the best to reach the finish line with your sanity intact.

katana
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Yoo this is amazing!!! Love the art style and inspiration from banjo and kazooie with the characters

thehardpaths
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Wow, what an amazing journey you've been on! Congratulations on all the progress you've made in the last year. Keep up the great work!

LifeCodeGame
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It's awesome seeing you include the player base early on to test the feel of the game! Nice work so far

SethFunk
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i loved it!, i just realize i've been following you on twitter for a while before knowing you had youtube channel

FBI-vjor
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Can't believe it's been a whole year already! :D I still love how cute and charming the art style is, I really can't wait to see how the game progresses and see how far, you and it go! But remember, you come first, you need a break, you take it

GamesBySaul
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It has been a long journey and I cant wait for the launch, seeing the whole process is just amazing

quetiimporta
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Subscribed :D I love the info you gave and the experience of something blowing up. Im a new dev and need to learn as much as i can about getting seen. Looking forward to more!

Syeno
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Amazing progress! I can't wait to see what the future holds with PaperKlay!

YourFriendJacob
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GREAT progress especially for a solo dev! The visual style is unique and impressive as well! One note; a Banjo-like duo is quirky because of the odd match. Band K are a Bear and Ambiguous Bird, Uke and Lele are a bat and chameleon. Yours is a chicken and a baby would make the chick a chipmunk or a frog or something else random. Makes more sense by not making sense. Also in those duos, each had their own strengths and weaknesses and ways to work with the other. There isn't much room for that dynamic with how you have it. I would save the chick model for use elsewhere (like a cutscene or something) and get started on a different sidekick. Keep up the work!

ElderSilverFox
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Well, that's a game added straight to my wishlist! Keep on going my guy

Paul_Ward
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Super cute. The demo is good, I'm looking forward to the full version and I'll buy it.

kaktus_plays
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The game looks fun and solid the art fits so well with the environment. Great video keep them coming

USELESSFACTSDAILYDAY
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This is beautiful.
After watching like so many indie dev logs and following them and then seeing them fail- I've just been getting this strong intuition on whether or not a game/dev will succeed or just completely fail. There's no metric to this intuition. It's just a feeling.
Long story short: you will succeed. I just feel it. The game is fresh and creative - with a fun art style. That plus your focus on mental health and fun first-
Yeah. You're going to succeed.

bobbilderson
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