Endgame Loadouts for Every Class and Playstyle in Terraria (Complete Guide)

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If you're about to reach endgame Terraria, this video is for you. Here is a complete guide to armor, weapons, and accessories for every playstyle and class in Terraria, so that you can experiment and find out which style you should go for, then max out its stats. Leave a like if you enjoyed the video! 😊

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0:00 Intro
0:53 3 Required Accessories
2:17 Tank Accessories
3:25 Melee Tank
4:00 Ranger Tank
4:30 Mage Tank
5:21 Summoner Tank
5:50 Glass Cannon Accessories
6:54 Melee Glass Cannon
7:42 Ranger Glass Cannon
8:24 Mage Glass Cannon
8:57 Summoner Glass Cannon
9:31 Hybrid Accessories
10:42 Hybrid Armor and Weapons
11:13 Pointers
12:55 Outro

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People keep forgetting about empress of light expert drop. Insignia grants you infinite flight and acceleration, combining this with betsy wings or any other wings with ability to hover, makes boots nearly useless.

imnotnice
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A bit of a caveat at 6:30 : Summoner should basically never use a Destroyer Emblem due to the fact crit chance bonuses are meaningless for them, instead opting for something specific to the class like the OoA accessories or one of the components of the papyrus scarab. Even if you wanted to devote all seven accessory slots to boosting your damage, summoner has enough options at their disposal to not need it.

Amia_the_Smol
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Please don't use Life Drain for Moon Lord, it's a pre-mech weapon with low base damage at that point in the game it's going to deal extremely low DPS and make lategame boss fights take extremely long. Firecracker is not a support whip whatsoever and is also not remotely good with Terraprisma in all cases. And Boots should not be recommended at all when Soaring Insignia is just better. The difference in DPS from Vortex Beater and Phantasm is far from "tiny".

Shyguymask
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For everybody in the comments section saying that the Master ninja gear is useless it isn't. The only time it's useless is if you're using the betsy wings hover with soaring insignia. But even in that case it still isn't completely useless. In any other case it is very useful. Especially if you're using asphalt and speed boots.

bababrummett
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why are people hating on this vid 😭 everything looks fine to me and a very well put together video with the editing 🤷🏻‍♂️

jordanmitchell
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replacing speed boot with soaring insignia is pretty reasonable since you can just fly indefinitely instead of running

Arkhka
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There are some poor tips in this video. First, Lightning boots (or upgrades) doesn't do much in endgame where the mobility is almost always on air and not on the group. The boots only increase ground movement speed, not air. Second, Terraprisma is not good with the Firecracker because the synergy is poor with it. If whipstacking, Terraprisma is the best with the Kaleidoscope, Morning Star and Dark Harvest. Third, Phantasm is a weapon with low base damage, meaning that any type of ranged damage bonuses will highly benefit it, and Holy arrows are not good for that. Holy arrows' stars only deal the highest DPS if the enemy is stationary, which is not going to happen most of the time in endgame. Phantasm is best used with ichor and venom arrows. Fourth, Daybreak does not deal "slightly lower damage" than its counterpart, it has more DPS than the Solar Eruption. Fifth, Master Ninja Gear is not a "essential" accessory for mobility, dashes are optional depending on players' playstyles.

Meowlegend
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One thing to note about reforging: Some weapons can not receive the best modifiers for their class! This is because some weapons rather have extreme stats that aren't affected by modifiers, or are just not affected by this.

The most notable examples in this video are the Daybreak and Solar Eruption for Melee (the best modifier is Goldy/Demonic).

Perrigon
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My favorite kind of build is mixed Summoner with the Spooky Breastplate and Old One's Army armor.

Tom-vxqh
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3:45 I don't know where you got the eruption has higher dps and the daybreak has lower dps. Eruption has lower dps but is good against swarms where as the daybreak has high single target dps as each trident adds a debuff to the enemy that gives it 100 dps up to 6 times

TapperDapper
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Bro. Stop using Terraspark boosts. Use Amphibian boots. TRUST ME. your mobility through the entire game can be simplified into Amphibian boosts plus bundle of balloons.. then replace the boosts or both with the Golf cart or Gelatinous pillion.. then Soaring insignia plus Besty wings if and only if you're not a tank.

terraSpark
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Seems you don't understand neither tanks nor glass cannons)
Firstly, master ninja gear is not mandatory to use. Dash and dodge are good for mobility, but by no means are necessary.
Also, dodge from ninja gear does not stack with dodge from brain, having both is pointless.
Secondly, tanks doesn't need mobility, like at all. You may have either wings or boots that you swap occasionally to get around, and for boss fights you most likely take them down for more defense.
So the actual best loadout for melee tank is:
- Hallowed mask (melee)
- Valhalla knight chest & leggings
- Hero shield
- paladin shield
- berserkers gloves
- flesh knuckles
- shiny stone
- worm scarf
- star veil
Those combined+ warding gives about 150 defense and insane regen, so basically you can tank almost everything and don't need to dodge at all. Moreover you can just use mount to move.
Mage, summoner and ranger "tanks" doesn't exist, you can just build them for better survivability.

For glass cannons, you are horribly wrong about boots. The best boots for mobility are actually amphibian boots. Because they provide the same surface speed as others, but also boost vertical speed when jumping and flying, which is huge. Also, magiluminecense is a great accessory to boost mobility, cause it ads both moving speed and acceleration. I'd say fishron wings+amphibian boots+ magiluminecense+swiftness potion+food buff+cake = you will be moving so fast that you don't even need a dash.
Early game, sharktooth necklace is also great cause it provides amor piercing.
Also, sure you can go for only all dammage+ accs, but its actually not so good. Mages can't live without mana flover based accessories, cause auto mana potions are vital. Summoners usually build more towards minion count than pure damage boost, so i'd said piqmy necklace, papyrus scarab + scroll, Hercules beetle, summoner emblem, + wings, boots and either dash or else for stats. If you know patterns, you don't actually need dash.
Also, for boosting stats you're forgetting celestial shell. A great accessory for overall stat improvement, and in most cases would be better than simply damage emblem

nemorianderson
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I use the witch broom(fishron mount if it's raining) so i can remove all movement accessories with damage and survivability bcuz movement accessories dont work on mounts and since the witch broom and the fishron mount are so fast, therefore movement would be the last thing i would worry about(ninja master gear stays for the dodge and you can unequip the mount then dash then equip it again but you need to be fast)

warriorplayz
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Do you think that for the glass cannon the lucky modifier would be better since it gives a huge crit chance?

ben
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I’ve been using flying mounts instead of wings. I find the mobility to be quite helpful and I get a extra slot.

johnschult
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i always swap out my movement accessories once i get the broom mount

tylerrunyan
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This might be your best dish yet, cooked.

TheKhan
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Summoner tank build: mount/wings+soaring insignia(optional), frozen shield, brain of confusion, worm scarf, charm of myths, star veil, hero shield. Valhalla knight armor. Stardust dragon + Dark harvest + kaleidoscope + firecracker.

Summoner glass cannon build: fishron mount/wings, papyrus scarab, necromantic scroll, summoner emblem, herculus beetle, pygmy necklace, squire's shield, avenger emblem. Spooky armor.
But I prefer tiki armor. 3 slots for stardust dragon and the rest for terraprisma + durendal + dark harvest + morning star + kaleidoscope.

vadimkeydyk
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if you play classic
you should always have boots even up to moonlord due to little fight duration and the arena is just a long skybridge or platform
if you play expert and above
kill the empress of light
due to it being an expert drop its a guaranteed drop everytime
just get wings and soaring insignia and forget the boots and the dash your entire fight will be at the sky just go in one direction

imadudewithissues
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About to reach moonlord as a ranger, but should i use the red riding leggings or the valhalla leggings? The valhalla has 5% less summon damage and the RR leggings have 25% increased range crit, but the valhalla has 8 more armour and defence is very powerful in classic mode
Which should i pick?? Went with the shroomite gun mask and chestplate

crimsoncrimsoned