RANKING THE BEST TERRARIA CLASS FOR EACH STAGE OF THE GAME!

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Decided I would rank the best class in terraria for each stage of the game! let me know what your opinions are! Thanks for watching!

#terraria #rankingeveryclassinterraria #terrariaclasses #terrariagameplay
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I don't even consider the Terraprisma as pre-Moon Lord seeing as how daytime EoL is harder than Moon Lord

regretgames
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I’m very new to this game and am trying to get through a whole play through for the first time alone, but I personally like using a combination of mage and ranged. Mage has so many cool moves that do a lot of damage and once my mana runs out, I start using ranged waiting for my mana to recover. I’ve used this in the past when playing with friends and it’s a deadly combination.

IsaDoesGame
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my personal list would be

pre hardmode - ranger nothing can beat the first 4 bosses easier and more reliable than a bow and arrows of choice EoC you will most likely be using a bow since there really isnt any other options and Brain oC jester arrows puts the boss to shame and the skeletron and queen bee is when you can lean more towards your preferred class like mage but i 99.9% find ranger to be the best cause it still offers the highest dps and along with a hellfire bow and arrows it shreads skeletron and queen bee HOWEVER i would like to note like that final stage before you get into hardmode where youre preparing to build your hardmode farms and beat WoF etc melee is probably the best choice since the nights edge buff its just so easy to use since now you have the good gear you dont need to be worrying about dying as much and the nights edge just shreds any enemy and can even be a very solid if not kinda broken weapon to use against WoF

early hardmode - summoner same reasoning as you said you can get solid weapons at the very start of the stage and spider gear you can just instantly get without needing to mine for ore so if you just want to make an anvil and furnace but dont want to waste time mining for titanium gear spider gear can be a very good secondary and you can use the sanguine staff to defeat twins a few times and use the loot to craft the twins summon and ore to craft a hollow set which does nothing but buff summoner and if you ever feel like it can just switch off
another HOWEVER if you arent exactly confident with summoner and feel like you take too much damage ranger would be your next bet cause it also shreds the twins and pretty much every mech boss with a simple titanium and repeater setup and theres really nothing else to say about it just again high dps and decent defense

post plantera - mage i disagree with melee cause true you can get the true nights edge etc i feel like its damage kinda lacks compared to the other classes expecially mage cause its when you start to get better gear with mage and still deals just as much damage as ranger to bosses and even something like the magical harp can deal with plantera with relative ease and it increases AGAIN after you defeat plantera cause the dungeon offers the gear you will need for endgame with spectre gear

post moonlord - tie between ranger and mage (leaning most to ranger) around this stage ranger and mage SHREAD anything cause around this time you got the things like razor typhoon and tsunami for ranger and the dps puts summoner and melee a run for their money and after you defeat the pillars it only increases when you get the final gear for moonlord i didnt say summoner cause i feel like its kinda cheating to put the terraprisma as a post moonlord weapon and just an oversight on the devs part but i wont lie that the terraprisma can deal just as if not a better job than both ranger and mage but ik a lot of people like using melee the most but i CAN NOT STREES enough how high dps mage and ranger pulls off during endgame where ik you have things like the solar eruption for melee and high defense but you can defeat moonlord at least 20 - 30% faster than a melee

overall class rankings
1. ranger (by far the most reliable class and NEVER is too weak and often can deal the most dps)
2. mage (even though it lacks SLIGHTLY in pre hardmode it offers close dps to ranger and can also be a solid choice through the whole game)
3. summoner (lacks A LOT during the first stage of pre hardmode once you get the good gear i say after you get hellstone after the first 2 bosses and terraprisma if you want can shred)
4. melee (offers the most defense ik but the boss capabilities lack through the whole game and only gets better once melee isnt really melee anymore and it is the best pve class for the most part but summoner can have the same effect and still do better against bosses)

enjoy the list you probably wont even read

CosmicIsDead
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Ive just recently finished a playthrough with all The classes (though ranger I did a while back) but I have to say that personally, mage wins early hardmode with so many good weapon choices and easy damage, range and so on. The terraprisma is a beast but against moonlord summoner can struggle because lack of range, unless You go like a tank summoner build. So id say Pre moonlord mage might just have the edge with the more consistent damage. Lastly, I think the zenith is kinda cheating, since the other classes havent got anything like this and it was added just to be a new broken final sword because favouritism to melee. So endgame id also say summoner or mage (though like i said, its been the longest since ive played ranger) and also the new melee is also very good through the whole game with the terrablade family being reworked, though it also just got nerfed a little bit too. But overall a good ranking and i can definitely agree with most of the points!👍

Nuudson
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pre hardmode: ranger
early hardmode: ranger
hardmode: ranger
pre moonlord: mage
endgame: warrior

Kevhin
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As a mage main, I can confirm this video is correct. Mage is only for masochists lol

spottedfang
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i just like playing every class at once

scarredclawsgibberish
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Pre-Hardmode: Ranger
-Has an easy Weapon instantly (musket or undertaker)
- Can easily get minishark
-Armor Set is super Easy to Get

Early Hardmode: Ranger
-Just do Duke Pre-Mech and a Tsunami Carries

Pre-Moonlord: Ranger
-Still Have Tsunami
-Can Keep Range and Have Accurate Fully Controlled Shots
-Better Ammo

Endgame: Melee
-Obviously

qwesx
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I like combining all 4 and just swapping between them as I go. They’re all great to use and are all viable in hardmode

A_Ali
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I am a mage main and the only reason i play mage is because its strong with its attacks but can die very easily so i can see why you never put mage in one of them i like mage because its a glass cannon

LankjyBoox
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I play on mobile so I don't know if I suck or not, but I actually beat Plantera using Full Chloropyte (Ranged Variant) with a Megashark and Cursed bullets (No Arena at all). I don't know why but I struggled when using my Full Turtle Armor and True Night's edge.

theboiwhopasta
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Pre hardmaode: mage
Early hard mode: mage
Pre plantera: mage
Pre moon lord: mage
Endgame: mage

Beethoven
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I played terraria for 3 years and I only use melee and range or combination of both. I still don't know how ro play mage and summoner.

kato_dsrdr
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I’ve always mainly used tank sword builds but when I fought bosses I used all ranger gear

CazDad
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Even with buff with other class, Melee is still superior it's literally mage summoner ranger combined into 1 class while still built like a tank

_CrescentMoon
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For me u should use ranger for bosses melee for normal and like exploring and mage or summoner for endgame

magicmahdi
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pre hardmode- ranger
early hardmode-ranger
pre plantera- ranger
pre moon lord- ranger
endgame- summoner

carlosyt
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Moon lord is a coward cat in front of cloropyte bullets

OHMYGODBROAWHELLNAHMAN
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Range from pre-hardmode to early hardmode then melee for plantera and the rest of the game

pastdigital
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Mage is absolute glass cannon, high damage but no defense

hoothoot