Bodies vs Components | Fusion 360 Core Concept

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Understanding the difference between Bodies and Components is a critical concept to becoming proficient in Fusion 360.

First, you must understand the difference between bottom-up assemblies and top-down assemblies. We'll then take a look at the four types of Fusion 360 Bodies, before looking at how Components differ.

TIMESTAMPS
0:00 - Understanding Bodies vs Components in Fusion 360
0:37 - Top-Down vs Bottom-Up assemblies
2:46 - Drawbacks of Top-Down assemblies
3:45 - What is a Body in Fusion 360?
4:39 - Types of Fusion 360 bodies
8:18 - What is a Component in Fusion 360?
10:23 - When to use Components or Bodies
12:55 - Fusion 360 Rule #1
13:39 - Fusion 360 Rule #2

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Have a question about Fusion 360? Post it in the comments section of this video!

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This video and description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. This helps you support the channel at no extra cost to you and allows me to continue to make videos like this.


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*TIMESTAMPS*
0:00 - Understanding Bodies vs Components in Fusion 360
0:37 - Top-Down vs Bottom-Up assemblies
2:46 - Drawbacks of Top-Down assemblies
3:45 - What is a Body in Fusion 360?
4:39 - Types of Fusion 360 bodies
8:18 - What is a Component in Fusion 360?
10:23 - When to use Components or Bodies
12:55 - Fusion 360 Rule #1
13:39 - Fusion 360 Rule #2

ProductDesignOnline
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One critical piece of information not covered is making a cut list for wood working. You have to use components to be able to create a table with your cut list in it. This is really useful when you are done and want to quickly create your cut list for what you need. You can even include nails, screws, drawer pulls, etc. if you add them as components.

ChipLinck
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I am brand new to Fusion, and your videos are far the best for my style of learning. I am so thankful for your tutorials! Great work, and thank you.

mythosarts
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So underrated, deserves way more love

kevinchiu
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Your videos are always so carefully thought out and articulate. Great job.

dfontanesi
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THIS IS THE *BEST* YOUTUBE CHANNEL EVER. THIS MATERIAL COSTS A LOT OF MONEY.
THANK YOU SIR YOU ARE A GENIUS

erok-bl
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Wish I found these tutorials a while ago. Thanks for the all the time and effort you put into your videos!

tyh
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Hi Kevin, what a great video. Foundational and a must see for anyone using Fusion 360. You clearly explain how Components are different from Bodies, like Apples are from Pears. One thing you missed though, which I think helps in a practical sense for beginners to get their minds around it, is that Components an Origin and an Origin Plane In fact they have to include one Origin/Plane, whereas Bodies have no Origin of their own. This feature was fundamental helping me to understand the different ways I should use bodies and components when designing for 3D Printing, where one only really uses Solid Bodies, not surface etc. I hope this will help others understand the key concepts you highlighted and explain so brilliantly. Keep up the good work.

martinrcflyer
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As always, your videos are a wealth of information and presented in a pace I can follow.
Despite feeling I have progressed from being a Fusion 360 nube, I still feel I have not mastered moving bodies between components and ensuring they are not still in some way linked to their original creation point, if that makes sense. I would welcome further videos with coverage to this area.
Looking forward to future videos.

DanSoussi
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I am new to Fusion 360. this is really useful basic knowledge. thank you very much

SuperJsToysChannel
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Thanks for sharing. The best practices and naming tips are great. I came from Solidworks and am struggling over some of these concepts. Your video helped a lot.

whitneydesignlabs
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TLDR: 8:43





Thanks for the videos, I actually really appreciate that you go in depth.

pinchingstars
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This was very useful! I think without watching this, I would have kept getting the vocabulary wrong too! Thank you! It's good to learn that a body and a component are not interchangeable terms.

cialatr
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I build hoof trimming trucks. Basically rolling squeeze chutes they are armored with metal tubing all the way around I have been trying to do a complete drawing of one but keep getting stuck in different ways. I’m a welding shop and need to draw weldments and structural components

IdahoSpudnick
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Awesome video, How to export all these parts of wood to a DXF file?

mecanodesign
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Great job training and explaining some otherwise technical concepts. Excellent correlation to things people understand - file folders.

cherylchristensen
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Instead of just saying 'rule number one, always start with a new component', it would have been useful to inform anyone who wasn't previously blessed with this insight how they can move/convert the body(s), sketches etc they've already drawn and made into components because that is NOT obvious

JeremyTaylorNZ
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really a great one to understand thank for ur resourses shared quite catchy for beginner

jithupavi
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Thanks so much for your thoughtful and detailed videos! On to the soft!

fikamora
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Your videos are even better than Autodesk's

marianososa