How to Move Parts in Fusion 360

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Learn the difference between Fusion 360's Move and Align commands, including the best use cases for each. Knowing how to move parts in Fusion 360 is a critical concept in setting your design files up for success. We'll also take a look at how Joints should be used instead of the Move command.

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TIMESTAMPS
0:00 - Fusion 360: Move vs Align vs Joints
0:33 - Bodies and Components explained
1:24 - Using the Joint command
4:00 - Using the Align command
6:00 - Joint vs Align explained
7:00 - Move/Copy command
8:19 - Moving body away from the origin
10:17 - Copying a component with Point to Point
12:31 - Manually exploding an assembly with Move
13:29 - Moving and manipulating faces
14:00 - Joint vs Align vs Move summary

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This video and description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. This helps you support the channel at no extra cost to you and allows me to continue to make videos like this.


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*TIMESTAMPS*
0:00 - Fusion 360: Move vs Align vs Joints
0:33 - Bodies and Components explained
1:24 - Using the Joint command
4:00 - Using the Align command
6:00 - Joint vs Align explained
7:00 - Move/Copy command
8:19 - Moving body away from the origin
10:17 - Copying a component with Point to Point
12:31 - Manually exploding an assembly with Move
13:29 - Moving and manipulating faces
14:00 - Joint vs Align vs Move summary

ProductDesignOnline
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This is my most favorite Fusion channel since a loooong time!

MAXimator
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I've been playing with Fusion for around a year now, and know my way around solid modelling fairly well.
That being said, I ALWAYS learn something new from your tutorials Kevin. I wouldn't even have thought of moving faces with rotate - that's a whole new can-of-worms to play with...

andybarnett
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So far the most clear and comprehensible Fusion 360 teacher I’ve found on YouTube. Good job man.

bencohen
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This is important to understand.
I see it over and over again. Thank you.

CTRD
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Wow Super useful video, I've been a Fusion hobbyist for over 2 years now and this tutorial has solved the number 1 problem I deal with in Fusuon, very much appreciated!

Remy
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Thanks for this very important training video. Your channel keeps taking the mystery out of Fusion 360.

grumpywiseguy
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I am one of those beginners you mention, and coming from 3DS Max and AutoCAD (free, unconstrained, non-parametric)... I can't express how helpful this is... THANK YOU For Posting!!! And making it thorough & concise. I only wish I could have watched this sooner.

daltanionwaves
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Thanks Kevin. Step by step you bring us from a quick-and-dirty level to structured maybe even more professional way of using F360. So appreciated.

rkchat
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Hey Kevin thank you for all your fusion 360 videos. You do an outstanding job on all your videos. I have learned so Much about Fusion 360. You have my Eternal Gratitude. Keep up the Great work. From Your's and Lars Christensen's videos I was able to pipeline design two projects of my own designs. I was elated about those two projects. Thank you Sensei (Teacher).

Airwolf
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Each of your videos is a treasure, thanks!

nrom
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Another great video Kevin. I've been using F360 since not long after it was introduced, but *always* learn something from each of your videos. Not only that, but the presentation, pace and flow of your tutorials is unmatched by anyone else doing this. For this type of content, you absolutely kill it -- nobody else comes close, in my opinion. Thanks for what you do!

agiehss
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I needed this. I've been doing everything all wrong 🤦‍♂

marcus.guitarist
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once again, a fantastic video! I learned a lot even though I have used Fusion 360 for a few years! I'll be buying you a few coffees! Thanks!

danballarin
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This is a great vid, Kevin...I am coming to Fusion from Rhino. Moving objects is not not so confusing any longer!

DerekSpeareDSD
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Great video as always, you explain everything in a way that is easy to understand! Do you have any videos on creating construction planes a that is what I tend to struggle a lot with, many thanks:-)

st_track_dents
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Hi Kevin, from other CAD programs, I am missing the ability to move "point to point" along x, y, z axes or a line, or "point to point" on a plane. The reason I put "point to point" in quotation marks is because, as you have probably guessed, it's not a true point to point move, but moving something to the same x, y or z, or xy, yz, or xz coordinates as the point being moved "to". Is there anything like that functionality available in F360?

markg
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Very informative video, thanks Kevin.

IceCreams
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Can you use the joint (rigid) command to position a component exactly where you want it then suppress the joint so that the component can be moved away from the component it was jointed to?

robertpaulson
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Excellent stuff. Suggestion though: include the version of the software at the time of your tutorial (ex: 2.0.8412).

SouperDaveCDN