Fusion 360 Components and Assemblies Explained | Day 13 of Learn Fusion 360 in 30 Days

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TIMESTAMPS
00:00 - Day 13 Fusion 360 Components and Assemblies Explained
00:23 - Key terminology explained
01:05 - Why components are required in Autodesk Fusion 360
01:53 - How to create New Components in Autodesk Fusion 360
03:28 - Don't use Create Components from Bodies in Fusion 360
04:05 - Standard vs Sheet Metal Components in Fusion 360
04:48 - Bottom-Up 3D Modeling Assemblies explained
05:16 - Top-Down 3D Modeling Assemblies explained
05:43 - Internal vs External Components in Fusion 360 explained
07:23 - How to Activate Components in Autodesk Fusion 360
07:41 - Paste vs Paste New explained in Autodesk Fusion 360
08:35 - Create Sub-assemblies in Fusion 360
09:17 - Isolate Components in Autodesk Fusion 360
10:00 - Benefits of Components in Autodesk Fusion 360
10:46 - Rules 1 and 2 from Fusion 360 Forums explained


#Fusion360 #ProductDesignOnline #fusion360tutorial #autodeskfusion360 #autodesk
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Excellent explanation of one of the least well-explained but most-crucial aspects of learning Fusion. Thank you, Kevin! Well done.

JuanAdam
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Kevin, I always forget to create a component when I start. A recent F360 change allows you to drag a top-level sketch into a new component. The top-level bodies and timeline created from that sketch auto-magically move into the new component as well. Creating a "New Component from Body" doesn't move the original sketch, it stays at the top-level. Hope this makes sense. I've been using F360 almost daily for 3 years and always learn something new watching your videos. Thanks from Colorado.

CraigHollabaugh
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I don't know how to express my appreciation. Thanks for sharing your knowledge with us.

alirezamahdavihaji
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Kevin this is such an important lesson that makes so much sense now that I struggled with originally, and I am not a newbie to mfg but never learned how to use a cad program to design molds. I am making a keynote presentation for our middle school kids that explain this and give examples in the context of creating an injection mold that will kill two birds with one stone as it uses both external and internal components . This video is short but you nailed it …thanks so much

daveoutlaw
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This Is really great stuff. I just started using Fusion 360 a few days ago as a beginner with absolutely no experience and your videos have provided me with invaluable information on how everything works. The lay out, progression and tempo is amazing. Great stuff, thank you.

JohnDoe-itkw
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This is really a great series. I'm learning so much and since I've been using Fusion more the videos become more relevant to me

MallocArray
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Thank you for these videos. I was stalled out on that phone case for a while, but when I came back, you had these 2023 vids. Great!

leewade
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These videos are so amazing. If i had only a snippet of these videos, i would pay so much to watch them. Thank you for putting these out for everyone!

brandonhall
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during my studies i've always rushed, stressed and fallen behind on material.

Right now I'm on the last video in the playlist of the 30 days.
I finally feel like a capable student who is up to date with the study course xD

GreasyTrout
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Great primer for what's to come. Excited for the next video!

gmcthelegend
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This was a great video. Thank you.
Explains how you suddenly had a rubber grip in the dog bowl. Also neat to glimpse the possibilities of this software in your examples.

fotomakr
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This is the kind of video that really helps students acquire deep knowledge.

lauprellim
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Most informative, thank's bud...

PastaDNA
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I probably got this from another PDO video, but I generally think of an assembly as the overall item I'm designing, and the components as the pieces I'd be putting together to make the final product. It was much more intuitive when I thought about it like assembling Ikea furniture - the table is the assembly, while the individual boards, screws, etc., are the components.

When deciding whether something should be its own component, think about whether or not it would be manufactured separately from other parts of your overall item. If it would, it should be its own component.

cusemoneyman
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Kevin…..
This is a GREAT series…. And this vid. is vital IMHO.
I’ve been ‘muddling along’ for years with F360 ( first as the ‘free’ licence, and now as a ‘paid’ licence.)
So…, I now have a ‘1/2’ model of my 5” steam loco.
I’m starting to realise how much of a ‘muddle’ it really is…. now that I’ve watched this particular video 😱
I’d better go through this ‘ten year’ project, and see if I can organise it properly.
🤣
Great content- great delivery- all round ‘GREAT’.
Regards
Robert

RobertBrown-lfyq
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Thank you for the videos. Im taking the time to model knives on my own, internalizing the things I've learned in this tutorial.

griftopherhitchens
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I'd love to learn about ways to clean-up assemblies that have gotten messy. Either lots of "move + capture position" in the timeline or manipulating sketches and bodies that should have been components in the first place.

nickmatney
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Great way to end the week!!! Thank you!!!

JesseRiley
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These tutorials are great! Thanks for making them. I'm just starting out in Fusion 360 and finished all of the tutorials in this "Learn Fusion 360 in 30 days" playlist, but it only goes to day 13. Are you planning to add more videos to this playlist? I don't know if you're redoing some old videos or just forgot to add more to this playlist. I want to keep learning and am wondering what I should do next.

BjornLabs
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Interesting video, as I need to make a project in inventor, but have a MacBook, so have to use Fusion 360

ralisgroffen