What Calamity Mod Class Should You Choose? (2024)

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What Calamity Mod Class Should You Choose? (2024)
The Calamity Mod completely revamps all of the vanilla terraria classes, and it can be hard to choose your terraria class with all the new changes. This video aims to fix that problem and help you decide on what Terraria class you should choose in the Calamity Mod!
This goes over the calamity mod rogue class, melee class, mage class, summoner class, and ranger class.

0:00 - Intro
0:19 - Calamity Mod Melee Class
1:31 - Calamity Mod Ranger Class
2:31 - Calamity Mod Mage Class
3:24 - Calamity Mod Summoner Class
4:35 - Calamity Mod Rogue Class

What is the Calamity Mod?
The Calamity Mod is a large content mod for Terraria which adds many hours of endgame content and dozens of enemies and bosses dispersed throughout the vanilla game's progression. The Calamity Mod also features several harder difficulty modes, such as Death mode and revengeance mode five new biomes and new structures, a new class, a new leveling mechanic, more than thirty new songs, over fifty recipes for previously uncraftable vanilla items and other assorted changes to vanilla gameplay.
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If you disagree with my opinion you are wrong (comment why I'm wrong atleast)



if you agree you gotta like and subscribe tho

Obsoleek
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summon damage is actually fucking insane i was genuinely confused at how long people took fighting infernum devourer since my whole ass fight according to boss checklist my battle took 1 minute and 52 seconds to finish.

tomas_crusader
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I agree ranger is kinda boring since you can only do so much with a gun/bow/crossbow/laser…

But the calamity overhaul mod does alter a variety of weapons but especially the ranged weapons.

adventurianist
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I would say Mage is batter than Rogue but other than that I agree

jirivytlacil
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Cnnt agree more on the ranger class. Just finished my playthrough as a ranger, but switched classes in the very late game because i couldnt take down scalamitas as a ranger, the damage is just way to low and the ranger auric armor ist just inferior to others

u_mad_bro
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I am still going to play whatever class I feel at each stage of the game lol. I constantly have a full build for every class for all stages of the game.

LillithLilligant
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i just started calamity and have no idea what's going on. most calamity videos are outdated so your a life saver😅

dynamic-vicg
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As a ranger main, i just find myself doing significantly less damage than my peers playing other classes. In my opinion, the fact that most of its weapons dont seek, have a big hit radius, or even do aoe, is what sets it a line back from the other classes. Dare i even say that ranger is ultimately the class with the highest skill ceiling to an otherwise low reward, since you're mostly having to focus on targeting a fast boss while having to dodge every single projectile to get your only source of good damage through adrenaline.

anonymousally
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Ive always played summoner in every mod just because its nice to have a companion while playing (i even mained it before it was cool (before whips))

obzokee
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I have recently played as every single one of these classes. In my opinion ranged was definitely the worst. Damage was the lowest. Defense wasn't the greatest and most accessories toward endgame seemed to be adding things you need to concentrate toward doing like the quiver of nihility. Then it was rougue the defense in that class wasnt good. And i felt that the damage was pretty good toward the end but that was because you had to have accesories to help the stealth strikes do more. Then it was mage. The defense was all right and the damage was amazing for the time you were attacking and the accessories actually gave stats like good defense and good damage and extra mana and other stuff like that. Then its summon. It has terrible defense but I've been playing the game a long time so that wasn't much of a problem for me personally. The damage is great and focusing on dodging can help build up adrenaline to put in that extra bit of damage. And you wouldn't have to worry about getting in every last hit on the boss while your adrenaline is draining because your minions are already attacking the boss as well as they can. Then its melle. There isnt much to say about this one. Your defense is high your damage is high and closer to the end of the game your weapons lose the one thing that makes melle challenging and that is the short range of swords.

The_Hamburglar
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Also, defense is useless endgame as there are too many DOT debuffs that bosses inflict later on

StrykerEXE
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hey man, I'm playing summoner in a world with a friend who's playing true melee and we just beat the exo mechs. I was looking for some advice.
Even though summoner is supposed to have the best dps, my friend has more than me.

On a dummy, I get around 180k-240k dps, but my friend gets like 300k-350k (I can get 450k with Universe Splitter but I don't count that and neither did he). I know a dummy isn't really always an accurate way to measure your dps in a boss battle, but in boss battles his dps is higher too (forgot the exact numbers).

I've tried pretty much tried all combinations of all recommended summoner gear I've seen for this stage of the game, and landed on my current one for highest dps (ok, maybe not entirely true because I saved some accessory slots so that I can actually stay alive lol). All of my reforges are for DPS too. Is there something I'm missing?

Here's my current gear in case you're not actually too lazy to read it:

- Full demonshade armor
- Asgardian Aegis
- Papyrus Scarab (crazy to still have it this late I know but genuinely didn't find a replacement that gave me higher dps)
- Nucleogenesis
- Profaned Soul Artifact
- Huntress' Buckler
- Angelic Alliance
- Dark Sun Ring

The Summons I use are:

- Mirror of Kalandra (all 5 pieces)
- Endogenesis (the one that shoots ice spikes seems to have the highest dps on single targets)
- Metastasis
- Endo Hydra Staff (4)
- Cadaverous Cannon (3)

My Buffs are:

- Ultima Cake (From mod AlchemistNPC Lite)
- Universal Combination (From mod AlchemistNPC Lite)
(they give me +2 minion slots and +1 sentry iirc)


I hope youtube doesn't flag this as spam and delete it lol. Also if you really did read it all thanks I really appreciate it lol.

cubedude
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Ah yes..
Melee
Mage
creature from the depths
and summoner!

MicrowaveAnimations
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I’m gonna do my first infernum playthrough soon since I’m almost done with my first calamity playthrough, this video helped a lot, thanks!

ThatOneWeirdo
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i personally have done both ranger and melee playthroughs on expert and imo melee was more painful around pre providence, maybe thats cause i was just only using the hammers, but i personally had more fun playing on ranger and feel that it was easier, i feel like you still have high defense and can focus more on dodging attacks, but melee got really fun after DoG and was more fun than ranger after DoG

cursed
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I like how the example image for swords is a rogue weapon

Sweetsy
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Rogue really picks up after plantera, and honestly becomes #1 pretty much the entire way post-moonlord

idkwhatIshouldsayhere
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I just finished a summoner playthrough that took me only like 20 hours of playtime (minus boss rush) and I thought it was very fun, it was my first time playing summoner at all and compared to my previous rogue playthrough a month ago at 60 hours was very fast. I could even feel myself improving a lot on dodging because of the glass cannon implication of the class, overall very good class.

Realkont.
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nice video dude, helped me out quite a bit

gabrieldavid
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Hmmm, yes. Waiter! Waiter! A thorium one now!!

alikoster