CIVILIZATION VI - How to Generate Faith

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ABOUT CIVILIZATION VI
Civilization VI offers new ways to interact with your world, expand your empire across the map, advance your culture, and compete against history’s greatest leaders to build a civilization that will stand the test of time. Take one more turn with Civilization VI, available now on PC and Mac.

ABOUT CIVILIZATION
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.
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1. Play as Russia
2. Get Dance of the Aurora

Kuddochan
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>Be prepared to deal with the diplomatic consequences.
What consequences??? The denunciation(s)? They will denounce you even for no reason. So there is really no reason to fear diplomatic consequences.

pouria
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Seriously though, why not mention that you can HEAL APOSTLES AT HOLY SITES! It took me a while to figure that out on my religion run, and it's the best thing ever for your debaters.
Also worthy of note
1. There's no other way to heal apostles (not even next to the Dead Sea)
2. There are a limited number of apostle promotions (and of each type of promotion)
3. Any city creates apostles of that city's religion - so target cities with holy sites, as they'll just start generating apostles of YOUR religion. Proselytizers are particularly great for this (send with a missionary - no use wasting two pros. charges on one city)!

NWRIBronco
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I heard from a friend who has the game that you finally made the ability to rename your civ and cities, like in 5. Please make it so we can rename other nations, too, and possibly their cities. I wanna roleplay so badly! (Idk how to mod, lol)

Ampwich
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2:01 'Have an army of missionaries converting your cities?' Well not one THAT big.

johnnorris
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founding a religion can be pretty tough on higher difficulties. you basically have to focus on it to the exclusion of all else, and even then its not 100% guaranteed you'll get one. imho religion needs to be buffed a bit for the human player

MonkeyspankO
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Lol Nobody Expects the Spanish Inquisition

anthonyc.
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Don't forget to create a custom name for your religion so your people can worship your nether regions.

RoyalGreenTea
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"I gotta believe!"

-Parappa the Rapper

Dracobyte
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So...what options does one have if their Capital is converted to another religion? How can you re- convert your capital back?

TESI
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Sid Meiers. How about you make a video about how to fix multiplayer teamplay!

smokezz
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Launching inquisition is not explained in the Civilopedia at all. It's not mentioned in the entry for Inquisitor either.

psteknyo
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Why are they releasing these videos now?

Abraxis
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"Ha-gee-uh Sophia"

OH MY GOD. It was pronounced correctly in the previous game, so why is it mispronounced here?

imveryangryitsnotbutter
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MULTIPLAYER TEAMS

MULTIPLAYER TEAMS

ghosbear
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I don’t know how to spend faith on troops, I don’t see a button promt to spend faith instead of production

flatterfrogvader
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Woah there's an official Civilization channel?

Dpatterson
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This doesn't have much to do with faith I know, but I keep seeing the Spanish architecture like that of France or England in the videos, but in my game Spain has the Roman/Greek architecture. Does it happen to anyone else or is it just mine that's crazy?

casrvsfv
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Nobody expexts the Spanish Inquisition!
PS What's the name of the music in the background?

piotrponewczynski
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I'd like to get something off my chest, but let this not discourage the Civ VI development team, I'm just giving my thoughts. All the other victories in the game really on aspects of civilizations that are ultimately necessary for the civilization to progress by any means, science-the main way of increasing the capability of your Civ; Culture-another way of increasing your capabilities and providing efficiency to your Civ (great job with the social policies this time round btw); military-necessary for the preservation of your Civ if not its expansion; but religion is an optional endeavor. Now, many people go for a religion, but not everybody is religious about spreading it (bu dum tis). This results in Nobody else really caring about religion (because it's not absolutely necessary for the progression of their Civ) and one player easily catching everyone off guard with a religious victory, especially in a small game. So, I'm not sure how to solve this since faith has always been an optional thing, but I thank you for providing the ability to turn off the religious victory. I think perhaps giving religions a bigger boost might be the only solution, but hey your firaxis you'll think of something. :) thanks for reading.

channelmincrft