How To Export/Import From Blender To Unreal Engine 4

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Hey guys, in today's episode I'm going to be showing you how to export your 3D model in Blender, and import it into your game in Unreal Engine 4.

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Thank you :) ___________________________________________________________________________
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●Kronicle - Chill Noons
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Finally! Thank you for the quick and simple explanation.

huseyinemrekayserili
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QUESTION: I found several free models on cgtrader but I can't get them to work properly.
I can bring them into blender, and I can see there are different parts, to some guns (slide, body, mag, trigger), but when I bring them into UE4, they show up as one solid mesh. This is even if I import to blender, then export to FBX.
Should I be exporting each part separately? That seems extremely tedious if there are lots of parts to a model.

ZimCrusher
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So will the does and stuff export correctly? Or do I have to do the nodes in Unreal Engine all over again.

burntoast
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Mesh exports just fine into UE4, but the armature screws up and shifts the bones positions to it's parent's position, and I have no idea why.

ONIscrooge
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thanks my life saver and i finally started working on game:)

wizela
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That I transfer my character to an unreal engine it does not name me with color and it should have color how to arrange?

oreidi
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Is it the same for a race track made in blender?

historiasdeinternet
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What if the source from blender to unreal is too big?

glorymanheretosleep
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If the Texture doesn't get imported, you can also Export it separatly from Blender and drag and drop it into the Material...

shortmedia
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Failed to import 'C:/Users/Patte/Desktop/UE5 Project Files/Assests/Room 1 Number 6.fbx'. Failed to create asset
Please see Output Log for details.

TechnoReverseChannel
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mine has an error while exporting from Blender

shixo
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Do we have to do this process for a complex 3d character model? because they seem to have tons of materials

mr.beenthere
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Sir, can we also export camera from blender to ue4 with this method?

ishworpathak
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Oh god, I put a model with 40 shapes in as well as another model with 4 and they all had separate materials and it mismatched them

ldm
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you didn t make it obvious but i noticed a problem i have when importing mashes. The hitbox are much larger then object itself. Do you know how to fix that?

lucadellasciucca
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it worked but in pieces i think i am gonna make all of them in blender

maxiustin
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Blender is not exporting any textures, how can I solve this ? D:

ches
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when i import to unreal engine the texture are not theree

realsufferingisnotknown
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great tutorial can you do one about opening doors with handle.

gameplayzone
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i don't have the "Import Materials" option. only textures. help?

dannydragunov
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