Converting 2D into 3D! (Unity Tutorial)

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Most of my videos showcase systems working in 2D but they can work just as well in 3D.
Let's learn how to do that conversion so you can take any system/element and make it work in your game!

🌍 Code Monkey on Steam!
👍 Interactive Tutorials, Complete Games and More!

Grid Combat System

Wash Your Hands! The Videogame

Grid System in Unity
Custom Tilemap in Unity

Damage Popups

Easily Control your Cameras with Cinemachine

Make Awesome Effects with Meshes in Unity

Persistent Particle System

If you have any questions post them in the comments and I'll do my best to answer them.

See you next time!

#unitytutorial #unity3d #unity2d

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Hello and welcome, I am your Code Monkey and here you will learn everything about Game Development in Unity 2D using C#.

I've been developing games for several years with 7 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.

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I've replied to lots of comments asking if a specific system also works in 3D, here you can see how with a few tiny changes they do work.
🌐 Have you found the videos Helpful and Valuable?

CodeMonkeyUnity
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Can you do 3D to 4D next? This isn’t for me, but for you so you can master time and the 4th dimension.

Jk jk. The video is awesome. I knew some of this like changing “circle cast” to “sphere cast”, but I’m glad to see it comprehensive.

You’re amazing man! Thanks for all the videos!

Gredran
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now, iv'e seen an ad of yours and the monly was not aappeling let's say, but after i cecked up the channel and found EXACTLY what i was in need to know, subscribed and liked, very useful thank you a lot

shiedakayn
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Nice to show the links to existing / previous videos, from all the different systems which are in place here!

lonaur
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Great content as usual, could be interesting to do a 2d game that as you progress things become more and more 3d, ie 2d -> 2.5d -> 3d.

Sovreighn
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I love how your ide changes the names of all variables in your method when you change the name in the method header

chriserony
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0:05 2D isn't less complicated imo, and unity is a 3D engine too. In fact, I had more troubles making a 2D game than 3D. Don't even let me mention 2D isometric games. Just make a 3D world and place a camera so it looks isometric. 100 times easier.

Toopa
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Thanks so much for this! Helped so much

offsider_
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Thunks a lot dude...I was searching about that until 2 month...but here I am thinks a lot man:3

maistrogaming
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Great Video as always. I would also like to see a video on the 2d entities package with the assembly definitions and their references with Unity Tiny.

ramanujanmadhusudhan
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🌍 Code Monkey on Steam!
👍 Interactive Tutorials, Complete Games and More!

CodeMonkeyUnity
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Could you please explain how to make 2d assets cast shadows in 3d world. Same as you did in your Wash your hands game.

falsecalamity
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Hey there, only thing i don't see is the Heat Map conversion? even when orientated with the Z, the heatmap tiles stand upright.

the rotation you included only spins it left and right not forward and back.

i probably have to watch the mesh creation video to fully understand..

MrHellstorm
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how can you make it so there's 3d lighting in the scene, everything works fine but i cant get any lights to work

Dustiwi
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I love to create games but... there is no good tutorial for absolute beginner... can you make one?

dr_hex
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vector2(x, y) -> vector3(x, 0, y) conversion making me absolutely crazy. Is there any way you can make it work by automatic casting vector2(x, y) -> vector3(x, y, 0)? Otherwise 2D view looks at the wrong angle. Texture gizmo is placed in the wrong way, etc.

edfx
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Very like your video, can you make the GPUAnimation video about ECS

vaesong
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hi when i convert my game to webgl in unity and run in browser the 3D games are bit slow can you make a video how to solve this problem thanks

gamesmunch
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It would have been nice, if you could do something like this in Python for Pygame

Flumy
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This clearly works on a plane, however, true 3d has elevation and natural curves - the likes of which are often designed with the terrain utility in Unity. Does this system work at all with a more complex set-up like that?

AaronHalliday
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