Here's how to make 3D sprite art with 2D drawings!

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Music provided by Garrett Williamson and Argofox.
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Is this what my grandma feels when I show her normal everyday tech??? Like, what??? This is insane

aloeTevi
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This is awesome. Would love a more in depth look/talk about the tech from your programmers.

Braszx
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As a indie developer, i see this as an Absolute win

HANNAR_XQC
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Imagine a 2D pixel art game where the characters and objects move in 3D.

It would be so amazing!

umak-popperiludidaqualquer
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this might finally be the thing which pushes me to actually finish making a game

uugabuuga
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Necessary video, This is my favourite feature of smack studio and needs more attention

HeyzDexy
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This is what AI should be used for. Helping artists, not replacing them

tmtfa
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Man this will help take pixel art games to anew level honestly

JChaosMaster
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Guys you should really consider selling this as a standalone game development tool, it's incredible

Turabbo
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The transitions from rotating the sprite to viewing it from the side keep tripping me up, it's such a convincing 3D effect that my brain's sure it's a 3D model

Drewbie
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The way it looks like 3d but when you move it's flat blew my mind.

damianzieba
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i saw that on steam like a year ago!! i felt like i was looking into the future of technology, honestly groundbreaking

jademonass
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I quite like the imperfections of the program, gives it a certain character imo

will
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"Jeremy, where is my dog?"
"So i seperated his limbs and then i brought him to a program called smack studio"

bukansiapasiapa_
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If you did this in 3D you would be scrolling in 4D.

Expertato
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very nice, manual tweaking might still be needed for some designs but its definitely a huge speedup to the workflow

zallesyn
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When I look at this, it feels like my brain is melting

LazyPtat
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Amazing! I hope one day we can "map" one image as the 'Back' and another as the 'Front' of the same sprite, allowing for a more perfect 3D interpretation.

ToweringTimoth
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That is AMAZING! I wish I were a pixel art animator so I could take advantage of it

jamesrosewell
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I really like the style! The forest feels unsettling, unnerving, and all those different "un" words. The bow draw animation is just beautiful. I can't wait for more pixel art to be incorporated into the game; right now the player character seems a little out of place, but if you can get the blend between those two styles down then it'll be absolutely iconic. Have you thought of using something like Smack Studio? I don't know anything about pixel art or the game, but it's shown up in my reccs a few times and it's cool 2d sprite based modelling program seems to be designed exactly for something like this. I'm not sure if the models, rigging, or animation can be exported at all, but maybe as a useful reference? No matter what, I'm excited to see where this goes!

ravenanne