Unity VFX Graph:Lightning Trail

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Unity VFX Graph:Lightning Trail
Version:2021.2.17f1(HDRP)
Flash lightning VFX

If you become a paid member of my Patreon , you can download the completed results here and my other effects files:

如果您訂閱了我的Patreon,那麼您可以在此處下載完成的效果以及我其他的特效檔案(包含貼圖 材質球與Prefab檔案):

Join as a member of this channel,Support me to continue creating:

#unity #lightning #VFX #unitytutorials #vfxgraph #trail #flash #FlashVFX
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Unity Version:2021.2.17f1
If you become a paid member of my Patreon, you can download the completed results here and my other effects files:

材質球與Prefab檔案):

EricWang
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This way the VFX graph has to stay att 0, 0, 0 in the world. Or it will offset the target. I tried to have the VFXgraph on my player, but that offsets the target that is infront of player with any values that the player moves in xyz.

Also if 0, 0, 0 is behind your camera it culles the whole graph and wont render it as it belvies it is behind the camera.

Can you help =) I want to be able to put it on a player. And the target is somewhere else

Luciferdelight
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It's a nice tutorial. But please my particle strips stops showing once I add set position to the update particle strips context. How do I go about with it

benjaminchinonso
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You're making this Awesome videos with No 🙅🏻‍♀️ Sound 😫 how would we understand then, you may have some privacy reasons for not adding sound but, atleast you could have used Googles Voice Sound ( text to speech 💬 ) or atleast some subtitles should be given 😢

WorldWorrier
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anyone knows what you are supposed to do with the multiply on the random direction subgraph?

tarriochu
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Dig the tutorial! I'm not sure what the "Multiply float" was in the random direction subgraph.
Also, why not just do a normalized vector3 with 3 different seeded (-1 to 1) random numbers?
The x vector in your random direction has its own seed, but did you mean to tie the y and z vectors to the same seed for a somewhat controlled random direction?

cehtpct
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I love this but I can't figure out how you got the follow working even though I've gone back over it a bunch and done the transform parameter and position binder

HoratioNegersky
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Hi, i just want to ask when i create Note "random direction" my Unity only have "Random number" have no others choice. How can i have multi choice as you (video 1: 55 time)

TienDungNguyen-zkco
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If using virtual camera this effect will not display when it out of bound main camera position which was at the start of the game. How to fix it?

ilya.drone.moments
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Sick stuff!Do you think something like this can be done for mobile?

qqwwqq
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For anyone having this porblem, set startersystem position in Initialize to Target Position.

Luciferdelight
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I can't search Set Custom Attribute?mine is 21.2.17 HDRP

fgxhnws
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I can't search RandomDirection node on my Unity. Is this a version problem? mine is 21.3.23f

jackykim
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Will this work with unity 2019.4.31f1?

krytunkrytun
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it's a nice tutorial but it would be easy for people to understand if you talk

androvictrayo-dyeh
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Nice effect, but please add voiceover. its really hard to see what you do and this took me way to long and i didnt really learn much except copying your stuff.

Luciferdelight