Modeling with Retopology and Make Live Enhancements (Maya 2024 New Feature!)

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In this video, I'll show you the new enhancements made to Retopology that allow you to better control the edge flow of the final result. Then I'll switch over to Quad Draw, where I'll show you how to use the new Multi-Make Live feature to easily trace a high-res 3D model into low res.

Get the Interactive Tutorials:

00:00 - Intro
00:44 - Retopology overview
01:18 - Preserving by edge hardness
02:25 - Preserving by edge angle
03:56 - Preserving by component tag
04:47 - Enforcing symmetry
05:40 - Make Live overview
06:36 - Make Live + Quad Draw
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Please make more detailed probably longer videos for explaining new features in many ways useful. Improvements are always great. Thanks for teaching 😇 👍

AshKumar-mbxn
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Great tool, I like both 3dsMax and Maya, Blender as well - because it's completely free. Combination of these are powerful indeed

PashaDefragzor
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Nice tutorial. Off to try it out now. Thank you.

keithedmond
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Man those Blender Fans behave like toxic Star Wars fans because Autodesk made all their movies.

SlantEyedJoe
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Is there any plans in future to use splines to guide the retopo direction and loops on the mesh. I remember that being a feature in Mudbox.

DonquijoteDC
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does it preserve UV's as they are originally ?

DoctorMGL
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Hi Matt, I thought you're an American... 😅😂
Because, your accent really feels like an American, if I don't see your asian face, haha! :D

cg.man_aka_kevin
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Great, Maya in 2023 does what Zbrush did in 2005 lol

neko
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Still sluggish and cumbersome. Anyone with ZBrush in the pipeline won't use this crap on any moderate-high complex shape.

AyushBakshi
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2024 is a crash fest, retopo, quad draw tool. Just not stable enough to keep when Blender, Zbrush never crash on me

sqwert
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ADS wants you to learn by watching Blender a bit.

bigfish