Wuthering Waves isn't bad, it's just dissapointing

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Wuthering Waves is a free-to-play action role-playing game developed and published by Kuro Games. It was released on May 22, 2024. Being an open world gacha game, Wuthering Waves has been compared to other titles such as Genshin Impact, but aims to emphasize combat more than its predecessors

#wutheringwaves #wuthering
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I will continue to try this game out, i'll try to give it either the full week or month to finalize my thoughts on it. Though the immense glazing the game has gotten from CC's despite it's issues isn't helping. If my girlfriend, quits, I will too, since the only fun i've been having has been with her.
If you enjoy the game or disagree with me that's perfectly fine, but this game might not be for everyone, or might not be for me, and ultimately that's fine too, so long as nobody attacks the others based off enjoyment or lack thereof.
Thank you for watching, or popping over, next videos will be Snowbreak, Aether Gazer, and Blue Archive

Kabukiyt
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Major problems for ww sustainability is that players dont feel attached to any characters due to poor introduction pacing, poor conclusion, below avg story progression, ai like voicing with no personality specially in eng va, crossing the max limit of copying genshin in terms of font menu style world depiction etc, bad combat camera mechanics, improper sound management system in the game, lack of proper ost music in the world, ost sound too low and finally not up to the mark graphics . The entire environmental graphic brightness level is a mess feels like too generic and no special feel and attention to details is missing. Only thing which is done exceptionally well is combat, boss fights and mobility for that full marks to ww but rest is avg or simply bad.

elijah
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im fighting the camera and the locked on focus more than im fighting the enemies i totally agree

dubstepforever
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This is what Kabuki actually likes.

-hangout quests:
This is for him to learn about the character and genshin and blue archive do this. Blue archive obviously does it better then genshin but at least you get to know something rather than just the character story quests.

-more time in development:
Blue archive and genshin have a lot more stuff so therefore it is better to learn about the characters since there is more stuff in the game the more time it has on its characters. Obviously I do know in genshin in 1.0 there was hardly anything and there weren't any hangout quests. Just character story quests like diluc's one.

-more "content":
even if it's just paimon running her mouth throughout 3/4's of the content it is still content so therefore more time to waste away instead of finishing and do something else more productive.

This is of course what my opinion is on the matter of what he likes and could be completely wrong.

Erkis
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I liked the combat so much, it will probably be my main for quite some time.

lucasLSD
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love the game, its like a live beta where the devs keep fixing stuff every day (which is a bad thing) but unfortunately i cant enjoy it on my phone while its on fire so rip

astrokitty.
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The character design is the only none disappointing part about Wuwa. I personally think that they took way too much of Genshins inspiration on this game that most of the UI and mechanics apart from combat look identical.

KingzMintz
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Idk man, in my personal case, I dropped my ar56 genshin acc in which i spent some money, for my wuwa experience. It's what I was always looking for in genshin. I'm no casual player, i want the game to be rewarding beyond building a team that explodes every enemy in 2 seconds

However, i think the story in wuwa could've been much better and clearer than what it is

I see genshin like the childish version, and that's why it's so popular, cos everyone can play it in reality
And that's ok

exploringtbc
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Gonna start this by saying I am one of those people who have had no technical issues with this game. So that aspect I can't really touch on at all. For me game has been perfect in this regards to it running. Also I have had no need to change the graphics like everyone is saying to do. I actually think lowering the setting makes it look worse imo.

I will say I really like the game. Personally I enjoy it and having fun with it. I will also say I like the concept of the Echo system better than artifacts/gear. My experience is different that the average player. I play this game with only 1 character equipped. I started with Rover and then switched to Jianxin once I pulled her. I solo everything I can that it lets me do alone. No co op only 1 character.

Starting with Echos. I like the 2/5 system for Echos because you can run 5 for a full set or run 2 sets of 4 with an extra. I think the Extra lets you run an echo for its skill instead of which type it is. So you get 2 set bonus x 2 and then an echo who's skill you want. I will say I wouldn't be opposed to a 2/4/5 set bonuses so you could run a 4 set then an echo skill you want. I do not like single set items. I would say a 2/3/5 would be fine too. While I do like the echo system I do think the tuning could be better. I hate rng stats and combining that with farming echos feels bad. I would prefer if we could reroll substats even if it cost us more tuners to do so. I think BD2 gear system is the best i've personally seen so far. Also need more set types. All the sets are basically element damage, attack damage, energy, healing. Thats it. There is so much more they could do here but didn't.

I will say I didn't care for the story much. I have no reason to care about the main cast at all. Only part of the story I enjoyed was Encore section. I haven't minded the boss fights either been okay. As for dubbing personally I listen in English. I'm not really picky about it like everyone else seems to be. I will say I hate it when the subtitles and the voice-over do not match. It can't be that hard to match the two. I also skip through character stories (in every game) mostly care about main story. I also don't like how you had to lvl up to get to the next part of the story. Didn't feel like I did enough to warrant grinding for lvls already. Feels like there wasn't enough story on release.

I think Depths of Illusive Realm is probably my most favorite content right now and also the content that shows how I feel about the game. I really enjoy playing it but it doesn't feel complete at all. Why can't I use Jianxin to play in it? Better yet it feels like half+ of the cast isn't allowed. Why? Everyone on release should have been able to play this not just a few characters. Basically thats how I feel about the game. I really enjoy it but it doesn't feel they had enough of the game done.

Oh almost forgot I don't use lock on at all. Main issue is that is deactivates if enemy is to far away or flies in the sky. Been playing most of the game in free camera. Free camera's biggest issue is that sometimes I attack and it goes after an enemy i'm not looking at and is farther way than the one in front of me. Don't know why it does this but its really annoying in group fights.

NoidsEdstrom
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I agree with most of your points here except maybe about Gun Resonators can't properly play with the game mechanics being a bad thing because just like Jiyan Guns actually BYPASS the need to parry, you just need to dodge and kite the boss to death, at least as far as where i am right now. I've only use level 30 Chixia up until this point and i don't mean using her as part of my team, i literally only used her like freakin Dante and put the rover and the other one on backseat since the beginning of playthrough, yes even when against Inferno Rider and Bell-borne Geo. All i need to do is spam basic attack from distance, hold E, spam shift to keep distance while dodging, run, repeat.

mahlazer
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Well the game has only been out for 1 week and the devs listen to community very well.
Now we just gotta hope all the issues are addressed.

mask
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Based takes. I will play for Encore. Dont have her yet.

fujiyamapanic
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i don’t know what he means about nobody liking lingyangs story quest, personally, the ratio i’ve seen of people liking it compared to not liking it is waaay higher

Cryomaniac
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for the story part, i never went in expecting a really good story cause genshin's story at the beginning was really boring when i played it at launch. What im hoping is that the story will get better overtime. I quit genshin casue doing anything outside of main story quest was so boring, i think i spent more time skipping dialogue on side quest than actually doing any fighting. Wuwa is really fun and even with its negatives i just hope it gets better overtime. I didn't have any performance issues with my pc, but i could see the problems when i played on my phone even at low settings the game was quite laggy (i have an iphone 11 pro max). So yeah, overall i really want this game to success, im alreayd putting a lot of hours into the game

thatoneguy
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I feel like the game is very polarizing and there's a lot of vocal people that either hate or love the game too much. The camera is fine without lock on, But the flying bosses are a pain without it.

I think the fact some charachters have harder parries is fine, it incentivises building a team for a DPS, a parry unit/subdps and support. Calcharo is hella strong, but his animation locks are too long. This is also way i run him with Havoc rover over someone like Mortefi.

I'm just really not sure about the story complaints. Sure, it's only really above average in acts V and VI, but Genshin is also a lot of lows with few highs after hours of yapping. Not defending any of these games, both of them shouldn't do that.

doommaker
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I think this video perfectly encapsulates my opinions on the game. I really do want to love it as much as I love PGR but so far the main story (which is one of the main reason I play and stay playing any game live service or not) has been a snoozefest although I am excited to reach the encore section cuz I love my daughter. Hopefully, the story gets better in the future and all the problems were just a product of rushed development, which I personally think they should have delayed the release to give us a better product. I'll still stick around till I get Yinlin unless Scar becomes playable next patch or something, but after getting Yinlin I'll probably stop actively playing.

Freddles
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In genshin, the writing is generally better. But when I'm done with the story, well, I'm done. No end game, no nothing. Maybe a 10 minute artifact farm if I have a character to farm for, otherwise I'll just log out and wait for another patch.

WuWa on another hand, isn't quite so. Farming echoes doesn't require "stamina", you can keep going at it for hours if you want to, so 5pc set makes sense as you do have basically unlimited tries to go at it. And combat mechanics are... fun. It does kinda overwhelm me sometimes, especially when there's multiple enemies surrounding me, but compared to genshin's quickswap playstyle where everything is dead in less than 1 rotation and you get basically nothing from overworld enemies? Man, I'll pick wuwa no matter how flawed it currently is, it's just plain better. And wuwa also wins on exploration. Man, I cannot tell you how much I love wall running. I still remember genshin 1.0 where I have to CLIMB A DAMNED MOUNTAIN, SLOWLY just to go to the wolf boss, and have to teleport out once I beat it else the wolf won't respawn. Wall running by comparison, felt really good compared to climbing slower than a sloth. In genshin, I'd groan whenever I see that I have to climb something to get somewhere, but here, I have grappling hook, non-retarded climbing/wall running system where a pixel of obstacle can block you out.

But yeah, Kuro's major issue is writing. The Jiyan's "strategy meeting" itself is weird, how the hell is a general ask some random nobody for his strategy? And the fight at the city gate feels really forced displaying all the playable characters, remember that Verina, Lingyang, and many more are technically civilians, so they shouldn't really be there. And I guess I don't need to grill the first 3 hours of jargon slinging, many has done that already. Then I guess the second issue wuwa have is just bugs and performance issue. Frame pacing isn't still quite right, and for potato PC, frame rate can be an issue. But it's 1.0, and bugfixes and performance optimization is literally thrown at us every single day since release, so fingers crossed i guess.

josuad
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I agree with everything you said feels very average. I personally enjoy garbage mechanics and i also only use one character but when you look at how the game is supposed to be played it needs more improvements and needs more thought put into the mechanics so it feels more diverse

imnottrap
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the exploration and combat are definitely the best parts of the game imo, the voice acting needs work as the VA's sound like they're reading straight from the script and not showing emotions even when characters do sound good it isn't for long. The story is slow paced and it got really boring for me, luckily there's a skip button. the character designs are also really well done. i feel like if they did a later debut date they could've worked on making the game more enjoyable as they used publicity to make the game seem like a better version of Genshin

Its_Ghst
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as i believe why WuWa released the so called unifinished game related to License Issues thing, now im not really familiar with what happen as i just read merely about it but yes considering they had to redo whole Storyline from CBT1 which Chixia trying to kill Rover into CBT2 which Chixia more friendly and they had to redo their world design because its look to 'boring' basically they had to redo their game from CBT1. And i believe they need to redo alot of thing. But its my take and i might be wrong on same so do entertain me.

ai