CN discover how to improve Wuthering Waves PC performance!

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Timestamps:
0:00 wuwa launch performance issues
0:30 what is a memory leak?
1:14 genshin is well optimised

reddit discussion:

bgm: ♪ Home (Prod. by Lukrembo)

#wutheringwaves #wuwa
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genshin helping wuthering waves ABSOLUTE CINEMA, bet you didn't expect this 😅

jamiekbv
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Having Genshin in the background while developing sent me

JelloImpact
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Damn man, I thought this is a joke until I tried, I opened genshin impact and after that opened the wuthering waves, then I was playing feeling a little bit smooth for sure, but I still wasn't sure if it was because of genshin, so I closed genshin impact and came back to Wuwa to keep playing, the game instantly started to stutter and give me fps drops.
I opened genshin again and them wuwa was almost butter smooth again
what the

Igndraw
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This is a hilarious situation ngl, Genshin and WuWa fans can finally unite on one thing xD

spark_
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this actually makes sm sense because when i start the game it ruins so smoothly but the more i play the more it deteriorates

tzxyuaesthetics
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This is the funniest optimization fix I've ever seen

OrangeRock
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If the issue really is a resource leak, exiting the game and rebooting your PC every so often would clear it up.
I did notice the game does get slower and glitchier after some time (like items taking long to pick up or Chixia's aimed shot mode glitching out), but I instinctively just restarted the game each time (from experience with way too many other bugged games, like Fallout 3 and S.T.A.L.K.E.R).

As a software developer, I definitely find the idea of running two games at the same time to be funny as a workaround, but I could see some truth to it given how many different ways I saw software glitch out. Hopefully it gets fixed for real, so we don't need to theorize more workarounds. Thanks for reporting!

studiesinflux
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The patches are helpful. Day one NPCs weren't rendering, choppy frames and stuff even at lowest setting. Now it runs smoother with little higher graphics and in the close room there's no issues. Hope they fix it too cause I want to play long term

pyronado
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That so true when i have genshin running the background Wuwa stop crashing and it runs butter smooth. thanks for the help. I can play Wuwa without issues

fionadeonmeister
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but but i unistalled genshin... jesus! i can't escape Xianling i guess.

juanlife
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holy crap its true, i was playing with 6k memory wuthering by itself, but i opened star rail and it droped to 1k

doggodoggy
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The only issue I encountered was that it logs me off every time I close the game through the menu. When I just brutally terminate it with right-clicking on WuWa icon on the panel then "Close", next time it starts fine. And closed beta 2 had similar issue, couldn't exit the game with Exit in the loading menu.

r.d.
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Genshin Impact fixing wuthering waves is the funniest irony ever

alatus_knight
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Discovering this yesterday was one of the funniest things I'd heard in gaming this year. I hope they fix this though but this is hilarious.

krindawn
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Although Genshin run on Unity, they run on modified Unity engine to conform the Genshin's requirement as open-world game (I read this somewhere from Chinese's social website, but I can't find the source).

Just some partial fact, Unity engine DO NOT LIKE open-world game compare to another engine like UE4 or UE5, in some extent, Source 2. While it is not entirely impossible to make open-world game in Unity, but it take TON of effort and optimization just to make it work compare to UE4 (also the reason why ToF and Wuwa used this engine instead of Unity). There is a reason why most open-world game developer pick UE engine compare to Unity apart from graphical requirement. However, Hoyoverse did a good job on opimization and gonna give credit where it due. Otherwise, Genshin would run way worse compare to Wuwa.

You may say, is Wuwa lazy on optimizing prior to the launch? On some extent maybe because they run through 3 test (Technical, CBT1, CBT2) and still lagging, but remember this is their first time developing this kind of game, and their first time using Unreal Engine, maybe give them some times to optimize it.

This may come as a nerd, but it has been explained by CN community than Wuwa's bad optimization was coming from unproperly managed RAM allocation known as memory leaking (basically using your ram more than needed).

Cpt_SR
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All my problems were gone the moment I moved it to SSD. I have a very old PC btw, yet from this moment it runs near perfectly well on ultra settings.

vincentwolf
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So WuWa works like those video downloaders.
It gets quicker when I play Youtube while downloading.

inthenameofcontractlendmem
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My pc is so shit it doesn’t let me run two games at once

osmanthuswine
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I thought this was a joke until I tried it. Fixed stuttering for me.

swapniltoppo
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This is really strange 😂. I didn't experience the memory leak issue, I played for hours at a time with performance monitor running, and I didn't notice unusual memory usage. May be because 32G memory my rig got? The problem I experience is that the game is very slow for the first three to five minutes, but afterward its quite smooth. May be shader precompile issue. What surprised me was that the game runs really well in my Retroid Pocket 4 pro. I usually run with high resolution, medium graphics and 45 fps to limit battery usage. But it can run max-out no problem.

I.M.T.S