Unreal Tutorial: Simple Planet Shader - Galactic Guitar VR (4 of ?)

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Taking an hour each day to learn a new skillset and level up as a designer. Here we are going to build a VR prototype inspired by the game The Artful Escape.

We'll use the Oculus Quest to view the prototype and use Gravity Sketch, Blender and Unreal Engine to design, create and build the prototype.

This will be a video diary so I explain as I got a long and we can build together.
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Is there anyway to do this without utilizing the Texture sample and rather plugging in the actual distance from the center of the sphere?

domenicobezuidenhout