Oxygen Not Included - Tutorial Bites - Geysers

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This tutorial bite for Oxygen Not Included explains all types of geysers, vents and volcanoes as well as how to capture then effectively and use the outputs.

0:00 - Intro
0:29 - Geysers, Vents & Volcanoes
0:39 - Finding Geysers
0:56 - Finding out the geyser type without digging
1:22 - Digging buried geysers
1:54 - Choosing geysers with Tools Not Included
2:24 - Geyser cycles - Dormant, Idle & Active
3:05 - Calculated Average Output
3:46 - Water, Polluted Water & Salt Water geysers
4:19 - Storing water locally & elsewhere
5:17 - Steam Vents & Cool Steam Vents
5:38 - Example 4 - Nuclear Reactors
6:10 - Volcanoes & Minor Volcanoes
7:05 - Metal Volcanose (Copper, Gold, Iron, Aluminium, Cobalt, Niobium, Tungsten)
8:46 - Gas vents
9:16 - Natural Gas Geysers
9:31 - Gas storage with reservoirs & infinite storage
9:56 - Hydrogen Vents
10:13 - Chlorine Gas Vents
10:38 - Carbon Dioxide Vents & Geysers
11:11 - Hot & Infected Polluted Oxygen Vents
11:51 - Leaky Oil Fissures
12:30 - Sulfur Geysers
13:03 - Outro

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Your views, likes and subscribers do not reflect just how useful and high quality your content is. Thank you so much for these, they’ve saved my colonies on multiple occasions!

pieguy
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It’s important to note: with vents that produce gas at 500C, you can use temp shift plates to prevent a steel or even just gold amalgam pump from overheating. This isn’t permanent, but it can last 100’s of cycles, enough to gain access to thermium while still utilizing the vent.

howdoeatjerry
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You’re my new hero for your guides. I love this game, but it can get intimidating! Just subscribed!

emilydefrances
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This video feels like I’m watching instead of reading the Wikipedia of this game. Well done

chilson
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For gas vents, I've always used gold amalgam pumps in the early game as i didnt have steel. I just don't box it in so tightly, i use a narrow but long chamber so the gas naturally cools a tiny bit before hitting the gas pump

undergrovesessions
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These are amazing. I’ve played ONI off-and-on for years, but have always found that most guides made for it inevitably miss some key part of the subject they’re explaining, which leads to immense confusion and troubleshooting on my part because I tried to build something without fully knowing what the build did.

Your guides are the first I’ve found that don’t have this problem. As a long-time ONI player, thank you for making these.

OneBiasedOpinion
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Fantastic and concise overview of each of the geysers and the types/limitations. Would love to see specific build guides/overviews for each or at least "generic" volcano tamers, or how you implement a Hydrogen Vent tamer and incorporate them into your builds. Thanks for the content and can't wait for the next one.

bighead
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You don't know how much i love you. I don't need to even play to feel fun just to seeing your Bites :)

victordanilo
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a couple of things to mention,
1. i wouldn't sleep on chlorine vents. they are important for salt production as some asteroids have rust biomes but no salt biomes, meaning that the rust deoxidizer would be short lived without them. second, they can be used to feed squeaky pufts. only one squeaky puft can support 57 waterweed plants, enough to feed 68 duplicants on mushroom wraps, or 22 dupes on only lettuce.

2. co2 vents are good for more than just slicksters; they are a great way to convert water to polluted water for arbors, clay production, metal refinement, fertilizer production for plants and oxidizer, reed fiber, and off gassing for puft/dusk cap farming/ranching. the co2 itself is great for powerless feeding of oxyferns, and providing a consistent source of co2 for the co2 engine.

commonsense-oggz
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sweet! I'll def have to re-visit these tutorial bites as I continue my playthroughs

himawaribro_
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It's been a year, so i want to mention that temperature overlay does NOT show Neutronium as light blue anymore, but as the surrounding temperatur. So to find it easier in dark spots use the priorities overlay and look for "5" that are not plants.

doragonsureia
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Very well made quality content. You got the stamps, the referral links to other videos and more! Keep this quality up while branching out to more games and im shure you´ll get alot of followers

Thunder-hh
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I noticed the miner in the sulfur setup to mine possible sulfur tiles. You can prevent tiles forming by having the liquid cool inside of mesh tiles that are surrounded by solid tiles to make no valid location for a new tile to form, leaving a diagonal corner open for debris to be ejected to. I am pretty sure this also means you get to avoid the 50% mass loss from mining a tile if it were to form.

Robbyo
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This guy really got me jumping from tutorial bite to tutorial bite. WHEN DOES IT END! Thanks a lot though, this game can be daunting.

YoursTruly
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Incredibly useful information delivered in a very concise manner. Solid, consistent pacing in the video with clear visualizations. Thank you!

MichaelDNelson
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The sulfur geyser chiller part would be more effective if you put a metal tile where it drops so can be more efficiently cooled

geoffreyhebel
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I usually cool Hydrogen Vents by building them next to a steam chamber with a metal wall between the two. The 500C hydrogen exchanges temperature with the steam through the metal wall, thereby cooling itself down to 125C while heating the steam for free power. After that, the 125C hydrogen can be directly burned in a hydrogen generator, or actively cooled down further (I pipe it through cold metal tiles) and sent off to other applications like rocket fuel.

anomalocaris
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Okay, so cool steam vents are still useful, that's good to know.

Twinrehz
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Oh wow, i actually did a 10 hour run last night and now am in the midgame

I was wondering on how to utilize the nearby geysers

Currently I'm planning on using the saltwater geyser for oxygen and i have 1 natural gas geyser supplying power for my entire base

Youmu_Konpaku_
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While the smaller outputs aren’t hugely useful they can slow the decent of you base even if only by a little which may make all the difference you need.

blazerfox