Rotation math in 3d - ProgrammingTIL #203 3D Math 45 tutorial video screencast

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In this episode, I discuss different formulas for rotation (rotateX, rotateY, etc) and how to use them.

Concepts:
* rotate
* rotateX, setRotateX
* rotateY, setRotateY
* rotateZ, setRotateZ

Resources:

Current Schedule:
Monday / Thursday - 3D Math or WebGL
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