Animate Procedural Portal Material - Blender Tutorial

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Hey folks...

In this episode, I will show you how to make and animate this procedural portal vfx material in blender. Topics covered will be procedural materials in the shader editor with procedural textures that are mapped to empty objects from the 3d viewport. Modelling will be achieved using a default cube stacked with modifiers such as a subdivision surface modifier, a wireframe modifier and a bevel modifier. You will then finish up the project with a touch of compositing and a bit of generative animation using noise modifiers on f-curves.

Feel free to drop any questions or suggestions in the comments. If you found this content useful, smack the like button, if you want to see more blender tutorials, click subscribe!

Have a great day, level up and thanks for watching :-)

This tutorial only serves as the bare-bone minimum, it's up to you to make it your own. I encourage you to explore, experiment, adapt and improve from what you have learned here.

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thanks for the content, insanely good

PorqueNick