The Worst of EVERY Smash Move! (All DLC Retrospective)

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With Sora added to Super Smash Bros. Ultimate and all patches complete, it's the perfect time to take a look back at "The Worst of Every Smash Ultimate Move" (originally released back in 2019) and update it! Note that there will be spoilers for the recent video "The Best of EVERY Smash Move! (All DLC Edition)" released recently on my main channel MockRock, so you may want to check that one out before diving into this one.

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TimeBolt: I used TimeBolt on this video to massively increase the speed of editing, it's a program that essentially creates your jump cuts for you. I consider it to be one of the best things I've ever bought and highly recommend it for tons of applications on YouTube, so I asked the team to join their affiliate program. Use my affiliate link and coupon code to support the channel AND get a discount on some fantastic software, it's a true win-win!

Coupon code: MOCKROCK
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Music used:

"MockRock Is Here (Relaxed)" - MockRock

"MockRock is Here" - MockRock

All original music, as well as its stems, are available for download to patrons, YouTube members, and Twitch subscribers

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Thanks for watching!

#SuperSmashBros #Nintendo #SmashUltimate
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The funniest thing about Samus' jab is that the *in-game tips* literally tell you that the second swing is awful and you're better off swinging once and then doing _literally anything else._

comicwaffle
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Who the hell argued about Ganondorf's up tilt? It's so bad he would legit be a better character with *no* move on up tilt because then you couldn't accidentally hit it rofl

shadowflame
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I was actually about to argue that the Belmonts' Whip Dangle thing is worse than Plant's footstool attack since it doesn't kill or even do good damage, but then I realized you can at least actually *land* the Whip Dangle in a match lol

TheLuluBoyo
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LMAO that was the first time I've ever seen jiggly's forward tilt and I've played this character at least 20 times. I was like "the hell is that"

kkss
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"That's like deciding what console to play Balan - Wonder world on"

I spat out my tea. I wasn't aware canadian could be this mean

Cadesworth
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Terry fair shouldn't be in the conversation for worst, it's actually a really good poking tool that can be spammed

greedo
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I was surprised to see that the worst up air wasn’t banjos. It does link into itself twice, but that’s due to his second double jump, which most characters wouldn’t have. It doesn’t kill, it doesn’t pressure at all, it’s not a good landing tool, it’s a multi hit that can be rather inconsistent, and it will never ever combo into anything. And on top of that, it does 6 percent.

alsroop
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This video includes a lot of Dededepression

Also dedede’s down tilt is kind of a dash attack

Magic_Ice
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There’s something about MockRock’s intro that just fuels my excitement for the rest of the video

landlighterfirestar
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that Balan Wonderworld analogy for Ganon up tilt is one of the best comparisons I've ever heard for anything lol

TheMaxKid
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king dedede also has downtilt as a burst option + range so it hurts him less than other characters not having a dash attack

raghavarun
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Great content as always, I disagree with some things but overall our opinions seem to overlap quite a bit. There is more debate for this than the best moves, so hearing where your thoughts differed from mine was interesting

benro
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As a Lucina main I would 100% trade my dash attack for DeDeDe’s in a heartbeat. I think the far majority of the castwould take D3’s over Luci’s too.

ethancatlin
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One thing about stall and fall dairs is that it gives the character a guaranteed follow-up from footstool out of shield, effectively a frame 4 OoS option. In that light even though ridley's is the worst of the stall and falls, I still think it would be really useful a lot of the times given your criteria

I think the worst is Inkling dair, only active for two frames, tiny sweetspot, and mediocre landing lag/auto cancel window

CaptainL
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6:30 I also want to point out that Warlock Punch works ever so slightly better in Ganondorf's kit, who... you know... is really good at breaking shields. It's a character specific thing, but it's also something that I've felt can be used to defend it somewhat if we alter the selection criteria.

thedorklord
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King Dedede's dash attack, while bad, is still a lot of fun to see.

llmkursk
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Just want to say that terry fair is amazing. It has great range and has decent speed, making it able to punish lots of moves that are only safe due to their range. You also can easily combo out of it from a rising hit and it lasts forever allowing it to be a great antiair

origamiman
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22:49 the point of judging moves in a vacuum is that we’re looking for the best moves, and if we include how those moves interact with the rest of its character’s kits, we’re not judging those moves on their own merits anymore.

MaxWelton
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the whole premise of a randomized character is really cool to me, actually
imagine if you randomized a character's moves and their specials were just

phantom
Gordo
duck hunt's can
and pk thunder

siriuslywastaken
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Thought this was a main channel video for a second, that being said, I agree with your decision to put it here since like you said, the DLC fighters have consistently better movesets than the base roster's and a lot of the video would just be you repeating yourself with the only addendums being worthy if they were made as a supplement to your original video.

... Doubt that'll stop people who aren't subscribed to this channel from asking you to make a full video though lol

lthc_hiryu