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Dark Souls 2: How to Join Pilgrims of Dark Covenant and Find Secret Darklurker Boss
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In this Dark Souls 2 Guide video we're going to take a look at how to enter the Pilgrims of Dark covenant by locating Darkdiver Grandahl in all 3 locations and then how to find the secret optional boss Darklurker. Now for completing the covenant quest chain and defeating the boss you'll end up with the Dragon Chime which is arguably the best Miracle and Hex casting item in the game and a few other Hexes and spells. So let's get started.
Okay, first off to join the covenant the goal is to find and speak with Darkdiver Grandahl in 3 different locations throughout the world. First is the Shaded Ruins, Second is Black Gulch, and finally is Drangleic Castle. They can be done in any order but that is the order you're most likely to come across them.
Let's start in the Shaded Ruins. In the ruins there is a large, hard-to-miss collapsing floor that's found fairly early into the environment. Directly parrellel to this hole in the ground is another pit to which you can fall into but it's a bit harder to find because of the tall grass. Just fall down into that hole and you'll find the first encounter with Darkdiver Grandahl.
Next is in the Black Gulch. I've take the liberty of clearing the area to make it easier to show but this is the gist of it. Directly in front of where the second giant worm hole is and with a torch lit, you'll be able to see a ledge that you're able to drop to. Drop down to the ledge and you'll find the door where you'll meet Grandahl for a second time but you need the Forgotten Key. On the right-hand side of this platform you can see another ledge with a body lying on it, drop down to that ledge and proceed to the caverns below. Inside the caverns you'll come across 2 giants, defeat the giants and you'll receive The Forgotten Key and a Giant's Souls, that's important so don't consume the Giant's Soul for now. After receiving the key head back to the door where the Forgotten Key is needed and speak with Darkdiver again.
The final meeting place is in Drangleic Castle. There is a room filled with stone statues that come to life and Sentinels. When you kill a stone statue close enough to a doorway the door will open. Kill a stone statue by the door on the left-hand side of the room in the very back. After opening the door walk into the small room and there is a section of the floor that will collapse, in this section you'll find a bonfire and Grandahl for the final time.
Now that you've spoken to Darkdiver Grandahl in all three locations he will offer you the opportunity to join the Pilgrims of Dark covenant, say "Yes" to him asking if you seek the dark. After joining the covenant the objective is to enter each of these locations and light a beacon on the inside of the Abyss. An important thing to note is that each time you want to enter or need to enter the Chasm of the Abyss, you will have to speak to Grandahl and sacrifice a humanity to open the portal. Also, there are no light flame sources in the Chasm so to light the beacons you will need flame butterflies to ignite your torch when the time calls for it.
Any time you achieve your goal of lighting a beacon you will need to search the Chasm of the Abyss for a hole in the ground that has like a black fog or smoke, this is the exit. Finally after retracing your steps and lighting all 3 beacons at all the previous locations that you spoke to Grandahl, that black fog will no longer act as an exit, instead it will operate as the entrance to the optional boss encounter with Dark Lurker.
On a final note, make sure that you speak with Grandahl after lighting the first and final beacons in the Chasm to receive your first and second tier rewards for the covenant. It's also important to speak with him again after defeating the Darklurker to receive the final covenant reward.
Full DS2 Guide:
Patreon:
Okay, first off to join the covenant the goal is to find and speak with Darkdiver Grandahl in 3 different locations throughout the world. First is the Shaded Ruins, Second is Black Gulch, and finally is Drangleic Castle. They can be done in any order but that is the order you're most likely to come across them.
Let's start in the Shaded Ruins. In the ruins there is a large, hard-to-miss collapsing floor that's found fairly early into the environment. Directly parrellel to this hole in the ground is another pit to which you can fall into but it's a bit harder to find because of the tall grass. Just fall down into that hole and you'll find the first encounter with Darkdiver Grandahl.
Next is in the Black Gulch. I've take the liberty of clearing the area to make it easier to show but this is the gist of it. Directly in front of where the second giant worm hole is and with a torch lit, you'll be able to see a ledge that you're able to drop to. Drop down to the ledge and you'll find the door where you'll meet Grandahl for a second time but you need the Forgotten Key. On the right-hand side of this platform you can see another ledge with a body lying on it, drop down to that ledge and proceed to the caverns below. Inside the caverns you'll come across 2 giants, defeat the giants and you'll receive The Forgotten Key and a Giant's Souls, that's important so don't consume the Giant's Soul for now. After receiving the key head back to the door where the Forgotten Key is needed and speak with Darkdiver again.
The final meeting place is in Drangleic Castle. There is a room filled with stone statues that come to life and Sentinels. When you kill a stone statue close enough to a doorway the door will open. Kill a stone statue by the door on the left-hand side of the room in the very back. After opening the door walk into the small room and there is a section of the floor that will collapse, in this section you'll find a bonfire and Grandahl for the final time.
Now that you've spoken to Darkdiver Grandahl in all three locations he will offer you the opportunity to join the Pilgrims of Dark covenant, say "Yes" to him asking if you seek the dark. After joining the covenant the objective is to enter each of these locations and light a beacon on the inside of the Abyss. An important thing to note is that each time you want to enter or need to enter the Chasm of the Abyss, you will have to speak to Grandahl and sacrifice a humanity to open the portal. Also, there are no light flame sources in the Chasm so to light the beacons you will need flame butterflies to ignite your torch when the time calls for it.
Any time you achieve your goal of lighting a beacon you will need to search the Chasm of the Abyss for a hole in the ground that has like a black fog or smoke, this is the exit. Finally after retracing your steps and lighting all 3 beacons at all the previous locations that you spoke to Grandahl, that black fog will no longer act as an exit, instead it will operate as the entrance to the optional boss encounter with Dark Lurker.
On a final note, make sure that you speak with Grandahl after lighting the first and final beacons in the Chasm to receive your first and second tier rewards for the covenant. It's also important to speak with him again after defeating the Darklurker to receive the final covenant reward.
Full DS2 Guide:
Patreon:
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