Godot 4 Tactics RPG Tutorial: Unit Collision

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Video explanation on how to implement unit collision based on the team in a Tactical RPG game, like Fire Emblem, Advance Wars, and Wargroove with #godot 4.

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Timestamps:
0:00 Intro
0:33 Explaining Placed Units
0:55 Explaining Current Game State
1:22 Designating Enemy Units
2:03 Adding Unit Collision
3:58 Conclusion
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This video might have been really short but is a very important step to take. If you have any questions, comments, or concerns, please let me know here in the comments!

Timestamps:
0:00 Intro
0:33 Explaining Placed Units
0:55 Explaining Current Game State
1:22 Designating Enemy Units
2:03 Adding Unit Collision
3:58 Conclusion

HealMoon
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What are your thoughts on having some units able to pass through occupied spaces, like the agile cat, but other units cannot, like our big bear?

Sonicx